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A new update was released on PC today. Patch notes say that the deadzone issue should be fixed or at least improved now.
I'll have to wait until after work to check, but if anyone has been checking this thread, then you should have a patch on PC that'll fix it.
Hi Pilots,
Thanks again for flagging this issue to us. With Update 1.1, we've added the following fix for the HOTAS deadzone:
- Added options in the menu called “Controller Global Deadzone" and "Flight Stick Global Deadzone” which will allow you to modify the deadzone individually for standard controllers and Flight Sticks
- 5 years ago@Straatford87 going to check in a few minutes, I'm hoping this is the solution to my t. Flight hotas x feeling like I'm flying in molasses.
I'll update when I return. - 5 years ago@Straatford87 That's great to hear!
However, there's generally a ton of issues with HOTA, particularly if you also have rudder pedals. If I connect throttle, stick and pedals (TM Warthog + MFG Crosswind pedals) buttons on the stick (in my case button 14) will not respond and the pedals will only respond on one axis. They work just fine in (for example) FS 2020.
It appears that more than two devices confuses the game. I need to run the TM "Target" app to combine both throttle and stick into a single virtual device in order to also be able to use my pedals. If at any point I forget to run the Target app before launching the game it becomes permanently confused.
Users of Virpil hardware report that it just all around does not work.
Anyway, great to see support. Looking forward to complete and robust controller support. - 5 years ago@Straatford87 Can confirm a world of difference with my T.Flight HOTAS X on my PC. Global deadzone 0 %, X,Y,Z axiz 0%, sensitivity at 50%, this is night and day difference.
Still a tiny bit of tweaking, i think i need to add some deadzone to each axis as i think i have a 5% on the x/y.. but ya, this is 10000x improvement on reactions. Just did some practice skirmish and i can finally 'stay on target' without fighting the joystick!!!!!
Thank you for fixing this for me. I hope it's a fix for most others as well. Now it's time to get out there HOTAS crew and hopefully teach those K/M and console controller folk a lesson for picking on me whilst i was crippled 🙂- 5 years ago
Just wanted to add, i just got into my first dogfight. I didn't get my highest kill count but damn... the amount of damage i landed was absolutely insane from what i used to be landing. I was actually able to control my ship and was able to turn n burn with Awings and actually land volleys! Such a difference from the spray and pray i was doing yesterday.
EA, from the bottom of my heart, thank you for fixing this bug. It has made me from just tolerating the game, to absolutely loving it!
Whilst i still have a few other gripes about autotarget guns and no TrackIR support, i'll leave those for the other threads. I consider this a big win for all SW fans with HOTAS. My hopes to all others who still have issues that you get it ironed out soon. There is no other way to play this game than with a perfectly functioning HOTAS!
Cheers all!
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