Large, unchangeable deadzone when using HOTAS, in-game options do NOT change it.
Product: Star Wars: Squadrons
Platform:PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? Kellar21
Are you playing in VR? No
Which part of the game is the issue happening in? Prologue
What were you doing when the bug occurred? Step by Step detail is helpful. Flying in the first mission
Where did this issue occur? Please include menu name or in game location. First mission.
When did this happen? (dd.mm.yy hh:mm) 02.10.2020
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? There's a ~20% deadzone on the X and Y axis on the joystick(HOTAS X52Pro) , no matter what configuration is done on the game options menu.
What do you expect to see? The Ship to answer properly to HOTAS input.
Which ship were you playing? If not applicable, just answer "no" or "none." no
What components were you using? Standard
Which customizations (if any) were you using? Standard
Product: Star Wars: Squadrons
Platform:PC
Please specify your platform model. PC
What is your gamertag/PSN ID/EA Account name? Kellar21
Are you playing in VR? No
Which part of the game is the issue happening in? Prologue
What were you doing when the bug occurred? Step by Step detail is helpful. Flying in the first mission
Where did this issue occur? Please include menu name or in game location. First mission.
When did this happen? (dd.mm.yy hh:mm) 02.10.2020
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? There's a ~20% deadzone on the X and Y axis on the joystick(HOTAS X52Pro) , no matter what configuration is done on the game options menu.
What do you expect to see? The Ship to answer properly to HOTAS input.
Which ship were you playing? If not applicable, just answer "no" or "none." no
What components were you using? Standard
Which customizations (if any) were you using? Standard
No matter what option I use, there's a large(20%+) deadzone on X and Y axis on the joystick, making gameplay extremely frustrating and it becomes almost impossible to do any fine control during flight.
Apparently, this can be changed on the GstInput.DeadzoneFloor value in the ProfileOptions config file, but it resets after each mission anyway.
EDIT: Workaround: Used VJOY and Joystick Gremlin to reassign X-axis and Y-axis to X-Rotary and Y-Rotary and doing the proper reassingnments on the options menu(selecting VJOY as controller 1) there's NO deadzone I could observe with these axis, I upped sensitivity to 100% to improve response. I did the first mission and the beginning of the second and it seemed to work Ok.
Hi Pilots,
Thanks again for flagging this issue to us. With Update 1.1, we've added the following fix for the HOTAS deadzone:
- Added options in the menu called “Controller Global Deadzone" and "Flight Stick Global Deadzone” which will allow you to modify the deadzone individually for standard controllers and Flight Sticks