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EA_David
Community Admin
10 years agoThanks for the posts. I tested this an was able to reproduce it exactly as you've described.
We're looking into this and I'll post any updates we get to this thread.
10 years ago
It's been about ten days since this response posted and with this being a significant (showstopping) issue, has there been any updates from the Battlefront team on when the patch will be?
- 10 years agoAccording to a Moderator of this page, any updates on this situation will be posted to this thread.
It is hard to imagine reasons as to why this is taking so long. In my own opinion, a fix has been found but will be released later, in a large, generalized patch to Battlefront. Or its still on the list of things that require attention. It seems to me to be an easy fix, and if this is true, it rules out incompetence as a possible reason why its taking so long.- 10 years agoIf the developers of the app "Xbox Accessories" (that's free on Xbox Live) add thumbstick mapping to the app, anyone with any controller could play any game with any type of controls they want. Right now, that app does not support thumbstick mapping. Go to Xbox Uservoice, and search for "Legacy thumbsticks." You'll find posts asking these developers to include thumbstick mapping in their app.
- Anonymous10 years ago@deusdexdubya which number are you calling? I'd love to bug them daily.
- 10 years agoI wish there were better transparency with this system DICE/EA has here, this website and its purpose. By transparency I mean transparency in the same way a package sent in the mail usually has tracking that is viewable in some format in the internet, so that the sender and the receiver may rest assured as to exactly what's going on with the package being sent through the mail. The almost complete lack of the 'look' function while in Legacy controls is a HUGE and dealbreaking problem for Legacy stick users in Battlefront. Yet, while I appreciate that there has been two comments from an employee at DICE about this problem, to this thread, it has been weeks now since the game's release, and even longer than that for those were able to get it before the official release in stores.
I'm flabbergasted at the reaction time of the people whose responsibility as DICE employees is to fix problems exactly like this one. I've played a popular game on the PC called "League of Legends." The developers of this game pay a great deal of attention to the players of their game. These developers call their company "Riot Games." If this were a game made by Riot Games, this problem would have been found during the beta, and patched/hotfixed IMMEDIATELY as soon as humanly possible. I've been sitting here now for days and weeks checking back on this forum and in the game itself to see if there has been any change or update on the current state of affairs, at all.
If we (players) knew what goes on at DICE, we would then be able to rationalize and understand why this problem happened, and why its taking so very long.
For myself, this bug started out as a major inconvenience. That is me being generous, or putting it lightly. I can't use the default thumbstick setting anywhere nearly as proficiently as I can use Legacy controls. Every time I have tried in the past with other games, I have ended being frustrated and exasperated, because I can't even walk or look at things without seeming like my character has a physical and mental deficiency.
The past history of awesome games that lack Legacy controls has profoundly exacerbated this particular issue with this game, and this is becoming outrageous in my view as a result.- 10 years agoI imagine that if this particular problem happened with the Default controls, it would have been fixed a long time ago, probably in the beta. It would have never taken this long. But I guess it isn't that big of a deal, because Legacy control users are a minority, so screw them. We'll get around to it. I sincerely hope that isn't the case.
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