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CronusIX's avatar
5 years ago

Less maneuverability when stationary - no more squatting

The number of players in ranked matches not actually moving and just sitting idol and firing at players is out of control (camping the capital ships especially)

The maneuverability of the ship should be significantly decreased when stationary. Much like the old X-wing or TIE Fighter games you should be at a severe disadvantage if you are caught stationary. This game is about flying not camping behind an asteroid picking people off. 

Fix this ASAP

12 Replies

  • MrRipYourHeadOf's avatar
    MrRipYourHeadOf
    5 years ago

    So I think the OP was talking about all forms of sitting still and shooting, not just specifically camping behind shields.

    I really think that people do this because it's easier to control, not because it's actually giving you an advantage. And the thing is, it does give you a disadvantage because you turn rate goes down, so you can't aim as well against fast targets, and you are very vulnerable because you're sitting perfectly still. Against decent players it just doesn't work. It counters players that fly in straight lines directly at their target, because they are now easy targets themselves.

    And on the topic of it taking more time to evade or go around them... well isn't that true for someone actively defending by flying around and trying to cut you off or get behind you?
    If the issue is that it actually takes too much investment to kill people camping behind the cap ship shield, then the shield itself or the timing window of the attack phase needs to be adjusted... because you can just as well utilize the shields on defense while also flying at full speed. So either make it so shields block shots both ways, weaken the shield strength, have the shield only protect the capital ship, or increase the time that the attack window is open, because it does feel short regardless.

    So basically I just see this as a non-issue. It's like complaining about people that camp with an AWP, where the solutions are very similar: use movement, and use your utility.

  • Petersaber's avatar
    Petersaber
    5 years ago
    @MrRipYourHeadOff I'm not having a lot of problems with that tactic. I'm having a ton of success with that tactic. Me and my friend sit on the nose of an ISD and nothing gets through.

    Doesn't work for Rebels, though, TIE Bombers are still too tanky.

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