PSVR on PS5 Head Movement Lag
Product: Star Wars: Squadrons
Platform:Sony Playstation 4
Please specify your platform model. Sony PlayStation 4 Pro
What is your gamertag/PSN ID/EA Account name? TheeDesecrator
Are you playing in VR? Yes
Which VR Platform are you using? PlayStation VR
Which part of the game is the issue happening in? Other
Please explain 'Other' Most areas
What were you doing when the bug occurred? Step by Step detail is helpful. Upon loading in pretty much any area on PS5 (I hear also on PS4 Pro) using PSVR, moving your head, especially rapidly, the screen takes about a half a second to catch up. The issue is most severe immediately entering a new area (hangar, map, etc), but still continues throughout if my head movement is fast.
Where did this issue occur? Please include menu name or in game location. Hangar and maps. It seems to be all areas except the main menu.
When did this happen? (dd.mm.yy hh:mm) 16.11.20 16:30
How often does the bug occur? Every time (100%)
How severe is your issue? Can play with mild frustration
What happens when the bug occurs? The screen has a delay in movement before it catches up with my head movements.
What do you expect to see? The screen tracks with my head movements in real-time.
Which ship were you playing? If not applicable, just answer "no" or "none." N/A
What components were you using? PS5, PSVR, T.Flight HOTAS 4
Which customizations (if any) were you using? N/A
This is mostly a nuisance for me, but may be detrimental to those susceptible to motion sickness. I have gone through VR headset calibration, but that did not help. Moving my head slowly in the middle of matches is mostly fine, but it can still occur if I move my head fast, but I think the speed the screen catches up is faster than in the hangar/briefing room.
I was able to give it a shot this morning. Works great and wow, what an update! Thanks to everyone for your reports and keeping this alive and to Motive for the fix and awesome update!