Forum Discussion
7 Replies
- @Blind_Watchm4ker Hi Matt, sadly, nothing has changed, the game is totally unplayable in VR. I checked the game after every update, but the devs don't see the problem...that is really disappointing, especially that the game was just fine after launch... All the best
Thanks for replying. I actually figured out my issue and perhaps it would solve for you (or at least lead you to a clue).
In short, the game just doesn't WANT to run properly above 60fps/60hz, despite the patches that say otherwise (at least on my machine). It's bizarre.
I have a 75hz monitor, and the game's fps holds rock steady at 75, but the actual motion feels jittery. Same issue when I try to stream the game out to my TV via Nvidia Shield, unless I cap everything at 60.
When I went to VR, I had 2 problems:
- I have a Windows Mixed Reality headset, and for some reason, there was a default setting in WMR (within the SteamVR menu) for "Motion Vector Reprojection" which was capping my fps at 45. The game ran OK at 45, but when fast-moving objects moved horizontally across the screen, I got very bad "jitter". Again, not really framerate, but something wrong with the processing. Disabling this Motion Vector setting inside SteamVR solved it, uncapped the 45fps limit, and brought me up to a varying 60-80 fps.
- But that's where actual performance issues kicked in. Something about the game varying higher than 60 (dipping, spiking, etc.) made the game run terribly. That's when I remembered the Hz issue from pancake mode.
Last night, I locked my headset to 60 hz (the way I would set my monitor or Shield to 60 in order to get Squadrons running smoothly) and magically, the game is perfect for me now. Some might call this a sacrifice/tradeoff, since my headset is 90hz and I was getting 80ish fps...but as you said, it was very uneven and unplayable.
Additionally, there is some sort of "window focus" issue going on when I first load the game, which also caused confusion. Game has horrible stutter when I first load into it, regardless of settings, but if I click out of the game, then click back into the window (sometimes more than once), it re-focuses on the game, and then performance is fine. So be sure to give this a try before you assume that it's your system tanking.
Lastly (and you may have seen this), there seems to be performance issues/compatibility between Nvidia's latest drivers and SteamVR. I wonder if this is the window clicking problem, or a larger problem that may not be affecting me. But some folks have rolled back their Nvidia drivers to earlier versions and had some luck. This could possibly coincide with the game's November update - meaning, it wasn't the game, but some coincidental driver/SteamVR issues that happened around the same time. But a lot of this is speculative, and I didn't want to roll my drivers back to March, since I am happy with general performance across games.
I hope this is helpful! Please let me know if you have any luck with it. I'm very happy playing this game in VR at solid 60, and I probably have headroom to bump up resolution a bit more and finally dive in after weeks of fiddling.
So VR still hasn't been fixed as it seems? Also I can't set the Valve Index to 60hz, as it is not shown as its own monitor in the nvidia settings.
Or they finally could fix the VR mode!
Ok...now I am 100% sure this will never be fixed... what a bummer. ☹️
So is it finally fixed? Do the Devs care at all?
No, they don't care... c'mon is EA, don't be surprised! Anyhow, I didn't spend 1000€ to limit my FPS to 60Hz in a stupid SW game when everything else is usually butter smooth!
When I'm not in VR this game works on ULTRA!!!So I got my new Quest 2. I reinstalled the windows/drivers completely and after 6 months since my last time in Squadrons I can say that the game is still unplayable. I bought it on Origin day one and I paid the full price. Despite my sympathy for the game I will never, ever buy any game from EA. I'm not happy at all and I've been an EA fan for 20 years. That's it. I'm so angry as the game was perfectly fine in its first month!