Re: Vastly overpowered rebel ships
I've been constantly getting told to "git gud" essentially. That it's just my flying and not the fact that Imperial ships aren't worth the credits the Empire paid for. No it's the Rebel fighters being broken.
For your standard X-wing while the damage is lower, it's recharge rate as well as rate of fire are much better. So where the Empire has to boost its power, the X wing instead can just open fire. The X wing as well can just fire longer meaning that for the damage it's output is just significantly better than your TIE. Nothing about the Empire's modifications are good making dogfights a waste of time since if you don't catch them unaware the X wing is going to win every single time.
But the biggest offender here is the A wing. The A wing for it's faults (if any) can shred enemy starfighters and a fully shielded Reaper before it's guns overheat. A team of them is going to decimate Imperial players. I've regularly seen pilots just give up if they don't just leave since they're just going to loose anyways.
Who thought this was balanced? Imperial ships should hit hard and be squishy to compensate. I feel like they have the right idea but the numbers are all wrong. Like this might've been fine in a vacuum but once the player base has gotten ahold of it, it's abundantly clear what pilots are favoring. The X and A wing are just better fighters compared to your TIEs. You just can't be competitive in an Imperial fighter.