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@EA_Atic Uhhhhh... seriously? I’m running natively on fully-supported Windows hardware. Pretend it’s not a Mac, and there’s literally almost zero difference. Intel E5620 processor, AMD RX580 GPU, Western Digital SSD.
That’s the beauty of Bootcamp. It’s all native. Really the only drivers that are different are wireless and audio, and I’m using an external USB audio interface. So really nothing about my system should be foreign.
So I’d appreciate it if you’d continue to help out here.
that mini fix didnt work for ya mate?
other things that have made my game stutter are.......
the RAM frequency......... if i set it too high or too low i get major stutter, 2400mhz was the sweet spot, it was a stutterfest at 3200mhz
only other thing id check is core parking........ check to see if they are parking via the resource manager, CPU tab, views............
you may need to run a core unpark utility, iv had major stutter issues on HT CPUs using the frostbite engine going back to battlefield 3, but iv seen none HT CPUs that park cores, when they do park, its stuttersville......... check it mate.
after that, delete any squadrons game profiles in the AMD catalyst manager, i had an issue with a build on an RX480 with battlefront 2 where the driver was overriding settings in game and causing it to drop to 40odd fps, deleting the driver game profile fixed this.
everything else was related to the latest nvidia driver which you dont use mate
hope this help
MM
- 5 years ago
@mickeeiemouse69 I haven't had a chance to try anything, honestly...
Battlefront 2 runs completely flawless if that's any indication. So does Halo MCC.
- 5 years ago
Ran my system monitor while playing today. Game sits around 30% CPU usage, barely using 6GB of my total 12GB RAM, and runs at a perfect 60fps, except for the first pass on larger ships.
That causes a 15-20% spike in CPU while the lag occurs. Flying past the same ship a second time is perfectly smooth.
It's as if the game isn't fully loading the bigger ships until approaching them.
- mickeeiemouse695 years agoSeasoned Adventurer
daft question........ have you tried running in DX12?
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