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I feel like the MC75's subsystems (Power and Targeting) are absurdly easy to destroy due to their positions at the extremities of the ship. SD's flat shape means that to get in range to shoot at Power and Targeting, you get exposed to all guns on an entire side of the ship. Shields are slightly more complicated, although I think SD is still tougher to attack on most maps since they are at the rear (and thus to get a safe shot, you have to spend a lot of time sneaking around the whole map). MC75 is basically wide open for kamikaze strikes and strafing, whereas SD's shape lets it get more defensive fire on you. The only part of the SD that is consistently beaten up in every fight is the nose, which is unimportant.
Does anybody know why the devs chose MC75 over the MC80 Mon Calamari Cruiser? I would think that the MC80 class would be more on par with a Star Destroyer than an MC75
- 5 years ago
No idea other than the MC75 was seen in Rogue One (and Rise of Skywalker IIRC) and perhaps they want people to have that connection. It's a relatively new design in canon, so maybe that's another reason.
MC80 would be a nice addition. More cap ships would be to be honest. ISD, ISDII, Interdictor, Hammerhead corvettes etc.
- 5 years ago
I think the MC75 is actually better, it's still around the same size as an MC80 and ISDII, if you look at it, unlike the MC80 it actually is fitted with armour. And a bigger hangar bay. The MC80s are cruise lines given weapons, the MC75 seems like a dedicated warship to me and it looks like New Republic refits gave them better armour, very very very good shields and more weapons to make it able to go toe to toe against an ISDII
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