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Well, I finally managed to slog my way through to the anticlimactic end of the game, and it was a slog. Even on "Story" difficulty the game mechanics are such that the frustration level in accomplishing some of the tasks and stupidly tedious puzzles left me, not with a feeling of satisfaction, but simply glad to have the crap behind me.
And my criticisms remain unchanged...no ability to save and restart a level, no HUD/map markers/compass...no fast travel, even limited to end-of-mission...and game mechanics that simply frustrate rather than challenge.
Additionally there is no indication or explanation of just what, or how, light sabre characteristics are modified through the elements used to customize it. A little detail like that is something some players would appreciate.
There's simply nothing here that would lead me to undertake another play-through. And that is the crowning disappointment in this disappointing game.
- 6 years ago@zippythepinhead You are a rare individual then. Still having fun on my fourth play-through. On Grand Master difficulty this time, which is still doable.
And... anti-climatic ending?!? Uh. Well, your opinion is your own, but I disagree 100% on this one.
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