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@MrFragManiac wrote:@Straatford87
"accessing the mode can be done via pressing both LT and RT or L3 and R3...you can simply hit R3 to reset the scene."
Further proof you guys really don't care about KB/M users, or how the game was poorly ported to that control scheme.
Not intending to add to the outrage-ish tone of this post, but I was also kinda hoping we'll get a few more customization options for keyboard bindings. I am pretty sure you just forgot to mention that we can just keybind photo mode, but we still lack...:
- a walk button
- bindings for changing targets other than moving the mouse
I also would love to have full camera control, since playing with a mouse it's very, very irritating to not be able to look around while doing certain stuff, and targeting any ropes coming from a slide is also extremely hard without being able to align the camera with the sliding direction.
Anyway, thanks for your continuous work and bug squishing. I'd love to see this game patched to perfection, since I intend to play through a few times more in the future.
"Not intending to add to the outrage-ish tone of this post"
If speaking the truth is an outrage to you, that's sad.
- 6 years ago@MrFragManiac You ever played a game, where having a controller, or flight stick or something like that connected meant your kb/mouse controls completely don't work and where you had to unplug any devices like that in order to play? Or games that totally steal camera controls or center automatically?
Fallen Order isn't one of those... I can even use mouse in the menus!
Okay, that was sarcasm... I'm actually shocked how little recognized kb/mouse is nowadays, but that "further proof that you really don't care..." stuff is really not fair towards the devs. So, that's why I said "outrage-ish". I'm totally with you concerning the kb/mouse thing. I don't get either why we can't use functions of the game (like WALKING) that are working with a gamepad and why camera control is taken from us. Using a mouse we are able to turn around fast and react to movement instantly, in real-time and really precise. Thumbs on a stick are clumsy at best. We have high dpi LEDs and often even freakin' LAZORS for maximum precision! Let us use it!
There. A bit of outrage coming from me as well. :D- 6 years ago
@Vendrean
"You ever played a game, where having a controller, or flight stick or something like that connected meant your kb/mouse controls completely don't work and where you had to unplug any devices like that in order to play? Or games that totally steal camera controls or center automatically?"
Actually I thought I made it clear above I stick to KB/M. So you're imagining me to have gamepad or other control conflicts is quite frankly you going off on a tangent. Yet I'M the one sounding "outrageous"? It's a word you don't even know how to spell. 🤨
Maybe if someone says something that irks you for no apparent reason try just avoiding attaching ridiculous labels to your response. You really didn't even need to quote me, because most of your response was aimed at the devs. All you aimed at me was a provocation.- 6 years ago@MrFragManiac That wasn't a provocation. Maybe read again. Oo
Of course it was aimed at the devs, touching the very same topic you raised. That's a good thing. :D
I actually use a flight stick for playing my favourite space game which is why I got it plugged in most of the time. Gamepads are also good for some games... 2D sidescrollers for example... :D
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