It would seem that this issue becomes present once heroes enter the battlefield. This isn't a problem for vehicles, but the infantry gameplay takes a severe hit. My computer normally can run this game at 75 frames per second at all times, but since the July patch, I have noticed fps drops, which happened to coincide with a hero spawning in. Even if it does maintain 60-75 fps, the frame latency is perceptibly poor and does not feel smooth. What I find pathetic about this was that a similar problem existed during the outer rim release during heroes vs villains. This is becoming very frustrating, as Dice seems to have already neglected this game, especially on the pc. I would not be surprised if, like last time, a fix wasn't released until the next content update, weeks, if not months later. I am infuriated by Dice's apparent inability to upkeep what is otherwise a good game, and hope that they can (for once) fix this in a reasonably timely manner.