@Metric-SINISTERThank you for pointing that out. I wasnt trying to say speed of laser travel, but rate of fire speed and power intensity. though that might be a bit of a good thing. the account was to the fact that these lasers are dense plasma lasers and require reaction charging based according to the era. According to the modification drives that were favored in power intensity rather than efficiency and precision. As the empire power was prone to build number on efficacy and speed for elite.
Even if the lasers were just light waves or lit plasma, the travel would be induced by travel rates of the emitters travel and travel faster respectfully.
As of the in the game in play now, these will affect the play in a positive direction. The increased speeds will cause you to work your missile and turret much differently, and leave fighters to engage other fighters. Yes these changes will make it a bit more like the movie, but also in line with the state of the schematics logged in the tech builds. This will also keep A-Wings at bay as they are not as maneuverable by default and they can still be tapped down if need be. I can say they wont be the problem they are at the moment, cause you have a chance to evade and retaliate. Yes they will still be a strike menace, but that is their attribute and they wont be able to have enough fire when their fire rate is down. so theyll need to be more precise to get the max hits at their rate of speed. if they are going full speed, theyll get less hits although every hit is slightly stronger. your shields should be able to repeal a few of them, as laser power really only affects your hull although it can eat your shields down. This is where your regulation systems allocation skills come into play. This era was focused on power.
My delight of everything in this game is seeing how great a prequel era can be done. This was a fine tuned area of unity in its technical peek with precision and balance.
Also I am in fact concerning about balance in a very profound intent. As I would make the tie bomber alot faster in tune to the factors of the empire as far as acceleration and give it rear arc turret to at least wart off near attackers like the mandalore purge AT-PD walker lightning cannon or just faster charging auxiliary as too the Y-Wing.