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sketchsawyerPSN's avatar
5 years ago

Thoughts on "No DLC?"

Developer stated today that they have "no plans for DLC" and I'm hoping that it means they didn't plan on it but are still open to the idea of it. I've been waiting for a game like this since the 90's (X-Wing series) and I would gladly pay for more content. I also hate that this article broke today as it might stop new players from jumping in and existing players from losing interest faster. I absolutely LOVE this game and I hope there's a large enough community to condone a change of heart from Motive.

Anyway, thoughts? 

14 Replies

  • My understanding is that outside of a few tweaks and bug fixes, this is a 'complete' at launch game (like games used to be).

    EA would often be criticised for 'live service' games with ongoing content dripping out, so this is not that. 🤔

  • @sketchsawyerPSN AFAIK "No DLC" was communicated from the start.
    I started gaming a long time ago, in those days the concept of DLC was non-existent. This title already has far more content than was even possible back then. Times have changed, but to me this game feels complete as it is now.
    I, personally, am very happy there are no in-game money-grab schemes like in most other games these days !
    I'm quite sure that whenever DLC paid content would surface many would complain because they expected it to be free.
    But if a DLC would surface one fine day ... I will buy it ... on day 1 :-)
  • Okay let's not fetishize this whole "complete at launch" "old school games didn't have DLC" thing. The problems with some games approach to DLC does not mean the whole concept is bad and, while they may not have been downloaded back in the day, expansions to released games were a common occurrence.

    DLC/expansions when done well is a great thing for both the consumer and the developer/publisher. Look at Skyrim, by the time Skyrim came around Bethesda had settled on a good level for it's DLC. Each of Skyrims DLC releases was substantial and sensibly priced for the content. I'm sure that each provided a healthy profit for Bethesda and renewed enjoyment for the customer.

    The internet has made this sort of post release extending of game content much easier and more cost effective, not making use of it when a game does well is as daft as overusing it on a game that's yet to prove itself. Just do it properly, with substantial DLC expansions that meaningfully add to the content of the game. Singleplayer/coop campaigns are a great way to do this and the assets developed for them can be added in free updates to the main game help keep the multiplayer fresh.

  • I doubt EA will put in new content like they did for Battlefront EA and Battlefront EA II.

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