5 years ago
TrackIR support?
If SQUADRONS wants to move away from arcade push button Gamepad flying, it NEEDS to offer Flight stick/HOTAS support and TrackIR/VR support. Not to mention the shown micro management, we all loved i...
@AdamChattawayYou're right, TrackIR is not a function that is often requested.
But there are not too many 1st person flight / space games / sims with a bit of depth published either.
I think it's quite OK that people ask for TrackIR, because it would be a great benefit for the players of SW Squadrons, especially the ones that own a headtracker yet. I play combat flight sims a lot, and it's a much better experience with TrackIR than without it, no doubt.
It hope I get your point: the devs should concentrate on fixing the bugs and improving the existing features that concern all players, not just a portion of the player base.
I'm fine with that, but I think that TrackIR should be integrated when the first problems are solved. Technically, it's not too hard to implement.
I'm also fine, that you state that opinion and discuss that.
But I also think that you should be fair. You made your point. You can't change my or anyone's opinion on this thread just by stating how irrelevant TrackIR is and that it plays a minor role.
It does play a role for us who kindly asked the developers for it. If we're lucky the devs will integrate it, if not, they will not.
I will respect their decision, whatever it might be. I also respect your opinion and I ask you to respect ours.
Cheers,
SP