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Rebel ships are not overpowered. Imperial ships are not underpowered, they just need to be flowing differently.
Rebel ships are like 'turn fighters' - they can get in, stay a long time.
Imp ships are more 'boom-n-zoom' - they zoom in fast, hit hard, then fly off to reposition and attack again.
If youre flying a tie into a furball and then flying it like an x-wing, you will loose.
Horribly.
Every time - because youre not flying it correctly.
People havent learnt this yet.
So they fly imp ships like rebel ships, rebel ships like imp ships - then complain about both.
I hear you and I want to believe that...and maybe you are correct. My only issue then is why are many of the components geared towards tight turns and tailing an enemy for the interceptor? I chose the rapid fire canon for quick burst..but also the engine upgrade that offers huge maneuverability bonus and tight turns...in order to stay on an enemies tail...at the sacrifice of top speed and acceleration. If what you are saying is correct then ive essentialy started to build a useless interceptor
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