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5 years ago
Just to note, this is a differed issue to the refresh rate bug. I can hold frames perfect but there is still frame doubling creating a stutter
5 years ago
If the internal engine is running at 60hz to accommodate PlayStation this CANNOT be fixed for PC, it would mess-up the timing of the game when increased (ironically old x-wing alliance took an age & very clever reverse engineering to solve a similar issue), I don't believe they will sort this. Considering standard PC VR runs at 80/90 hz (Oculuc) or 90/120/144 (Valve) etc etc at the moment this is simply not designed for PC VR & E.A. should acknowledge this & warn people before purchase....SHOCKING
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