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@aculeusi feel your pain, but refuse to accept the mtx fist as incentive to release a game which simply functions in the base way it has been claimed to function. they said from the ground up for vr, i expect baseline functionality of vr. period. im sure we all agree on that. i really dont want this issue to fade into the background, as it is just core screwup action here, and every money paying customer in this deserves what they paid for, the day we all paid for it. not whenever maybe they get around to it, or maybe it just doesnt get fixed because... the devs have never used vr before i guess? i cant think if any other reason to have unplayable vr support in a vr game. get it together ffs ea.
If we can start the ball rolling on twitter on reddit with this issue I'm sure it will get attention.
- ba5tK5 years agoNew Adventurer
Lets do it 🙂 I really want this game to be fixed since I really enjoy it.
- 5 years ago
What is really tragic is it looks absolutely incredible in VR.
When the scenery isn't jerking around there are glimpses of how great it could be. I hope they fix it.
Rzn 7 3800x
GTX 1080
Rift S
- Aculeus5 years agoNew Scout
It does look really good when you're not moving. At first I wasn't really impressed, but once I cracked SS and TAA sharpness up, it looked great. I'm not sure if one of those made a larger difference. I assume TAA Sharpness because everything looked crisp, not just smoothed out, even in my CV1.
- 5 years ago
post about it here, hopefully it will get attention
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