5 years ago
VR STILL NOT FIXED
There is still a SERIOUS amount of ghosting or whatever you want to call it. I've tried playing on an Oculus Quest 2, HTC Vive Pro and Reverb G2, I've got an RTX3080 which far out performs the recomm...
@ChadSquadron88 The 461.33 Nvidia Hotfix drivers helped a little bit for me, they got rid of some intermittent stutters and I can play smoothly with maxed out settings (except Volumetrics which need to be on Medium or lower for the game not to crash upon loading the Yavin map in VR) and 100% Supersampling/Resolution Scale at 60Hz on my HP Reverb G2 and RTX 3090/Core i7 9900K/64GB DDR4-3600 RAM and NVMe SSD now. 90Hz above 60% Supersampling is still a stutter fest, though. So yeah, hopefully a Squadrons Patch can fix performance in the future.
As for Nvidia Control Panel settings, you can try setting the following for Squadrons:
Texture Filtering - Quality: High Performance
Anti-Aliasing: Application Controlled
AntiAliasing-Transparency: Off
Vertical Snyc Off
Threaded Optimization: Off
Power Management Mode: Prefer Maximum Performance
Virtual Reality Pre-Rendered Frames: 1
Virtual Reality - Variable Rate Super Sampling: Adaptive or Always On
Some general tweaks you can try to improve performance:
1. Right-click on starwarssquadrons.exe, Compatibility, then tick Disable Fullscreen Optimizations.
2. Open your shortcut or launcher options and add -USEALLAVAILABLECORES -high to the end of the shortcut and/or launch options.
3. Disable Game Mode in Windows 10.
4. Right-click on the Desktop, click Display Settings, click on Graphics Settings and under Graphics Performance Preference select Desktop App, click Browse and select starwarssquadrons.exe. Then set it to High Performance. While there, you can also try turning Hardware-accelerated GPU Scheduling to Off if it's on (requires you to restart Windows).
5. Disable any overlays you may be using (Origin, Steam, RTSS, Xbox Game Bar, etc.).
6. Make sure you aren't running any monitoring Software (MSI Afterburner, RTSS, ASUS GPU Tweak, EVGA Precision, fpsVR, FRAPS, etc.), since that still causes issues with Nvidia Drivers and can decrease performance overall.
7. Minimize Squadrons, Mixed Reality Portal, SteamVR, Oculus or any other software you have to be running for the game (close any not-needed software) and click on the desktop while you're playing Squadrons in VR as that seems to improve performance.
8. Disable or Enable Motion Smoothing/Reprojection and Advanced Supersampling and see if one or the other works better for you.
9. Run your HMD with a lower refresh rate.
10. Set your Windows Power Plan to High Performance or even Ultimate Peformance (if available on your PC).
This is the problem though, why should we be expected to make all these massive changes to get THEIR game to work?! It's an absolute disgrace they can't just admit they've screwed up and offer refunds.
And even with these tweaks it can't be gotten to run properly at 90hz on a damned 3090 which has about 1.8x the performance of the recommended GTX1070. I feel like we've given them more than enough time and leeway on this but enough is enough. It shouldn't take me 10+ hrs each time there is an update to go through and figure out if it's working or how to get it to work and as far as they're concerned VR is working and they don't give a damn anymore.