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ClockendAFC's avatar
6 years ago
Solved

Why are there spiders in Star Wars!!!

Is there any chance at all that the team would be willing to remove all spiders and spider like creatures from Star Wars Jedi: Fallen Order as us arachnophobic people simply can’t wait a game like this even know it’s a lot of people’s favourite franchise and universe. 


  • Marked for visibility purposes 

    Well, actually, my love for Star Wars ended up winning over my fear of spiders, so I decided to give it a shot and see if I can discover a way to make the playthrough experience as spider-free as possible. I actually found that you can avoid most of the fights with a bit of precision and attention to detail. I'll try to explore each planet to 100% and mark down potential encounters.

    Kashyyyk:

    - Forest Trench: At the first workbench, where you acquire the slicing upgrade, one will jump on you from the ceiling, when you go to collect the Force Echo. This is also triggers a cutscene, better left unseen. As many others have pointed out already, this fight can be avoided by navigating around the web on the floor.

    - Imperial Refinery: Two spiders will ambush a squad of Imperials after you activate the cutter. Here you can rotate the camera away and wait out the fight. On lower difficulty, the Imperials on the ground win easily, but on higher difficulty the spiders actually defeat the Imperials they can reach. However, two stormtroopers are on elevated positions that the wyyyshokks can't reach, so with a little of bit of patience, you can just wait for them to shoot the remaining spider dead. This works every time I go back and I used to it explore the refinery.

    - Imperial Refinery: After the abovementioned fight, if you go into the cave on the left, you will have an experience you will regret for life. The albino wyyyshokk (the Kashyyyk world boss) will attack you, when you try to collect the secret. I read that it is actually possible to collect the secret without triggering the fight, again by navigating around the webs, but honestly I did not have the nerve to try. Rather, you can very easily kill this boss without ever looking at it. Just jump into the middle of the web to trigger the encounter, close your eyes and once you hear it, press the target lock button. From this point, Cal will always face the boss and keep attacking until it dies. Since you can't really avoid its attacks, it will take a minute or so, but you have more than enough health on story mode to just brute force your way through this encounter. 

    - Kalyyystad Falls: After you defeat the three rocket troopers and the slug, you have to climb a rope to a bluff. Once you're up, look on the ground and notice the patch of web on the floor that you can easily step around. Just go around it and take the zipline down into the basin. You can avoid this encounter every time.

    - Gloomroot Hollow: After you jump across the chasm where the wooden plank breaks beneath you and you fall into a pit, there will be one spider on top, where you climb out. Fortunately, it is fighting a slyyyg for dear life, which it ends up losing. Just wait at the bottom of the pit for a minute or so, climb out and finish off the slyyyg.

    - Origin Lake: Now unfortunately, this is the first encounter you can't avoid in any way. There are two spiders on the shores of the lake, when you climb out. But again, lowering the difficulty to story mode, closing your eyes, target locking and hacking it blindly worked out for me.

    - Origin Tree: After the long slide sequence and falling into the water, three spiders will be on an elevated plateau after climbing out of the water. Again, this encounter is not avoidable, but doable by target locking and blind fighting on story mode. Alternatively, I suppose they could also be pushed or pulled into the water - I assume this is why they are always so close to water -, where they would just drown.

    Ordo Eris:

    This is actually triggered on Zeffo, after exploring the tomb of Miktrull. On your way up, you are captured by a bounty hunter and taken to Ordo Eris, the asteriod stronghold of the criminal syndicate Haxion Brood. There, in an arena battle, you have to fight all kinds of monsters, but in the penultimate round, there will be one wyyyshokk. However, in this same round, there will also be a jotaz from Zeffo and you can just let the two creatures battle to the death. I only tried this once, but the jotaz won here.

    Also on Ordo Eris, after escaping the dungeon and while navigating through the tunnels, you will see various creatures locked behind bars. They are the monsters that you will later fight in the arena. In one cell, you can find a live wyyyshokk, but it's locked behind bars and can't interact with you in any way. Just rotate the camera and move forward.

    Also on Ordo Eris, near the end of the tunnels, you will come a cross a huge hole in the ground and three holes in the ceiling. While you are exploring the area, dead corpses will fall through the holes, presumable the victims of the arena fights above. Every so often, a dead whyyyyshokk will fall through. They are also non-interactive and can't hurt Cal in any way. However, to avoid a close-up of a dead spider passing you by on its way to the endless abyss, just wait until one corpse falls and then swing across. Every third or so corpse pile has a dead spider in it.

    Dathomir:

    Dathomir is full of bane back spiders, they are found it pretty much every area you explore. There is no way around them. However, they are much smaller than their Kashyyyk counterparts, less scary and they die from a single saber throw. They do not have any horroristic nightmares like the web strangling on the wyyyshokks. They spew acid and dissolve on death into acidic puddles, so it's better to keep distance anyways. Overall, they look more like bugs and feel like pests, for me they don't induce that shocking arachnophobic horror that the Kashyyyk spiders do. I don't like them, it's creepy how they sometimes jump, but overall they are tolerable and very easy to dispatch in a single hit or throw. I assume this is why they are so numerous.

    Generally they lurk in dark and damp areas, like caves, swamps and foggy ruins. If you see vines overhead, there is a good chance that one or two will drop down, usally in front, sometimes on both sides to make a pincer (pun intended) move. I think that after exploring the starting area (Strangled Bluffs / Upper Strangled Bluffs I think they are called), you'll pretty quickly pick up on their attack patterns. A good strategy is to prepare yourself mentally when you are about to encounter such an area, go into parry mode just in case and just slowly walk forwards. When you see one, lock target and throw the saber. A single hit will kill them.

    Well, there you have it, an arachnophobe's guide to a mostly spider-free experience. Because my phobia is pretty extreme, even amongst arachnophobes, I think most players will have an easier time getting through these two planets, Granted you have to make one concession, lowering difficulty to story mode for a grand total of 3 encounters, but at least the game is playable and enjoyable. If you're an achievement hunter, you might lose some hidden achievement for lowering the difficulty, but for now I'm just glad that I could actually progress in this game without turning it into a living nightmare.

39 Replies

  • I too am someone who suffers from the same phobia, although I think this is a good game and appreciate the difficulty. Honestly, I feel like EA have shot themselves in the foot with the volume of spiders in the game. I also consider it to be a bit of a lazy approach, to me only 1 planet should have spiders if they decide to incorporate them at all.

    But I feel like so many spiders spawn on this game, whether they're small or big, after stormtroopers, they're probably the most common enemy and that's whack to me. It's refreshing to play a game that's genuinely difficult to complete in this era of video games but I do believe this game is difficult to complete for the wrong reasons; not entirely because of gameplay but more because of phobia.
    Plus the star wars films to my recollection never had such a high volume of spider-like creatures, the galaxies have a vast amount of creatures ranging from droids, to humans to aliens, so just spawning a bunch of different spiders knowing it's a huge world-wide phobia to make the game appear "really hard" is just lazy to me.

    I'd say at out of all phobias of living creatures, fear of spiders, snakes and dogs are the most common and spiders and snakes probably top the list. (not including heights, tight spaces, lightning & thunder etc.)
    I'm someone who can't stomach the scene in that Harry Potter film, and also with this game, my fear leads to me not being able to complete this game even though I rate it.

    If there is a sequel to this game, I wouldn't know since I'm yet to complete it. I'd request that you just completely leave the spiders out and think up another enemy. It's star Wars, there's literally limitless opportunity for creatures.

    Thank you for attending my Ted Talk! 

  • Monosachezied's avatar
    Monosachezied
    5 years ago
    @CommanderKeeva Agree. I’ve been stuck on Kashyyyk because of them. I love this game I ne wanna finish it. But they scare me every single goddamn time.
  • STB_Bodam's avatar
    STB_Bodam
    New Novice
    5 years ago
    @CommanderKeeva Oh my god! You have no idea how much this helped. I just started watching the Star Wars movies for the first time (I'm 30) with my nephew who is on the austism spectrum and he's really enjoying them as he has played ALL OF the LEGO Star Wars and absolutely loves them. We got through 1-4 plus Rogue One and decided to start playing Jedi Fallen Order -- I'm a huge SoulsBorne fan but I thought I was going to be too terrified to play through this because I did not like the look of the spider enemies...

    ... Well, I just beat the Wyyshokk Albino and a huge sigh of relief came over me. Thank you for taking the time to write this up! It meant a lot to me.
  • KYCrusher1's avatar
    KYCrusher1
    5 years ago

    How did you get the Jotaz and Whyyyshokk to fight? They only targeted me so I had to lock on and cover my eyes while fighting

  • Another that Can't enjoy completely this game because of the spiders. It's easy to add a filter or something to solve the problem, I think that others game have it, "Grounded", I believe

  • ThelucidVR's avatar
    ThelucidVR
    4 years ago
    @kingdami_royalty yes I want jfo2 to either have no spiders or 1 planet with some and make an arachnophobia mode like what if on kashyk they became huge crocodiles and on dathomyr they became a different variant of night brother idk if the emersion breaks I just want to play
  • MrFragManiac's avatar
    MrFragManiac
    Rising Hotshot
    4 years ago
     

    Fear of spiders may indeed be one of the most common phobias, but it's basically only about 3.5% of the population that suffer from it. I also maintain that most here that suffer from it just keep complaining it's bad game design, without even acknowledging what I've pointed out that the ones most commonly complained about in this game don't even have to be fought (as is the case for most of them). Hell, you can even gather collectibles where they are as well with some clever maneuvering.

    There's also the fact that only 12 of the 40,000 species of spiders known actually can cause harm to humans. So at best this is nit pickery, and baseless insults toward the devs, to imply THEY'RE the ones being lazy. Do some research people, on both the game AND your dreaded spiders!

    I find it ridiculous EA should be asked to redesign such a great game for a small percentage of that 3.5% of the population that play this game, especially when they completely ignore the non combat options that have been detailed at length. When you actually consider how many of that 3.5% actually choose to play a game like this, it's likely under 1% of the population, not nearly enough to base game design on. I'm sorry people, but being afraid of spiders does not make you gaming royalty to the extent that you can dictate how games are designed.

  • Xercuses7777's avatar
    Xercuses7777
    3 years ago

    My isn’t that bad but I still cannot play this game at all. The spiders make it unplayable for me. 

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