Forum Discussion
As a UE4 title, there are easy plug-ins for DLSS. Why were these options not included? Were they explored? It is unusual to include FSR support, and not DLSS.
There are modders in the community trying to implement these features externally. This should never be the case with a AAA title.
Not including DLSS support is somewhat alienating the majority of PC users from using these great new upscaling technologies as the majority of PC users have Nvidia 20, 30, and 40 series graphics cards. Sure, we can all use FSR, which should also always be included with DLSS for non-Nvidia users; however, in my opinion, there is no denying that DLSS is the superior, and preferred upscaling technology to employ. We pay a lot of money for these powerful, and featureful graphics processors. We want games to take full advantage of their strengths and capabilities. Especially brand new, high-profile titles like Star Wars Jedi: Survivor.
I implore the team to get DLSS implemented into this great title.
Thank you.