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u2al9e05k3of's avatar
u2al9e05k3of
Seasoned Newcomer
1 month ago

Jedi 3 ideas (my last one is the same but it was a bit hard to read)

In this final 2026 progression model for

 

Star Wars Jedi 3, the Saber Throw is overhauled to match the high-velocity, multi-target tracking of the 2008 power fantasy. While you start with basic tools, you evolve into a master of 360° ragdoll physics and structural destruction.

 

The Dynamic Skill Trees (Investment Path)

 

Upgrades are parallel. Moving deeper into the trees increases the Skill Point (SP) cost to reflect the immense power being unlocked.

 

Tier Force Push (R2 / RT) Force Pull & Grip (L2 / LT) SP Cost

 

Default Kinetic Pulse: Tap for stagger. Hold for a small blast. Magnetic Hold: Tap to Pull. Hold to suspend in place. Free

 

Stage 1 Structural Breach: Unlocks Wall-Breaker charge. Holding R2 longer shatters stone. Unleashed Grip (R3 Toggle): Hold L2 + R3 to unlock 360° ragdoll flight control. 2 SP

 

Stage 2 Unleashed Surge: Unlocks The Atomizer charge. Disintegrates environmental cover. Titan’s Reach: Ability to Grip and ragdoll Large Predators and Purge Troopers. 4 SP

 

Stage 3 Relentless Impact: The Juggernaut.Max charge vacuum-explosion that ignores weight. Mechanical Mastery: Ability to Grip/Ragdoll AT-STs only while in Transcendence. 6 SP

 

Complete "Unleashed" Moveset (Survivor Controls)

 

Core Modifier Powers (R1 / RB)

 

Force Pressure (R1 + Triangle / RB + Y): Gravity-pins enemies to the floor; crushes armor mesh through pure pressure.

 

Force Repulse (R1 + Circle / RB + B): 360° kinetic explosion that disintegrates glass and debris.

 

Kinetic Barrier (R1 + Square / RB + X): Air-vibration shield that parries bolts and knocks back attackers.

 

Lightsaber Combos (Aggressive Timing)

 

Saber Throw (Hold L1 + Triangle / LB + Y): High-speed, physics-based projectile. Tracks multiple targets and slices through environmental objects like trees and railings.

 

Jedi Flurry (SQ, SQ, SQ, SQ / X, X, X, X): Rapid 4-hit string; leaves glowing gashes in the environment.

 

Guardian Slash (SQ, SQ, TRI, TRI / X, X, Y, Y): Ends with overhead cuts that shatter enemy block meters.

 

Saber Smash (SQ, SQ, SQ, TRI / X, X, X, Y): Ground-slam that creates a local shockwave.

 

Warrior Flurry (SQ (Pause), SQ, SQ / X (Pause), X, X): Momentum-based combo for cutting through crowds quickly.

 

Force Strike (Square + Triangle / X + Y): Saber swing followed by a kinetic punch that launches the target.

 

Physics Finishers (While in Unleashed Grip)

 

Hold L2 / LT (after clicking R3) to manipulate a target, then press:

 

Precision Shiak (Square / X): Throw your saber through the gripped target to melt armor.

 

Cannonball (R2 / RT): Apply Relentless Impact to the gripped target to fire them like a railgun slug.

 

Gravity Slam (Triangle / Y): Slam the target into the floor to trigger a secondary shockwave.

 

Pressure Charge (Hold Triangle / Y): Compress air around the target; they "pop" on impact.

 

Directed Toss (Right Stick): Move the target 1-to-1 in the air. Smash them into walls to trigger crushing physics.

 

Movement & Special

 

Vault Dodge (Double-Tap Circle / B toward enemy): Standalone move to flip over an enemy's head and land behind them.

 

Dashing Blast (Circle + R2 / B + RT): Dash into a Relentless Impact to clear a path.

 

Focused Transcendence (R1 + L1 / RB + LB): Temporarily removes Force costs. Every Push (even a tap) is automatically at max Relentless Impact power. Required to Grip AT-STs and massive machinery.

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