Game crashes during Storm Run and other points on Jehda
Every time, without fail, my game crashes during the running from the sand storm on Jehda. It usually happens right after the tunnel where you speed up into sprint mode, but I have gotten to the cuts...
@ManofClass I'll post it here too. I disabled Ray Tracing and it seems the crashes have stopped. I did a play session for about 2h without a single crash. Maybe this helps you too.
the storm in the custscene where Cal and Merrin fall from the mount.
Now right after than, I can't play more than 5 min without crashing.
Error :
LoginId:eb7bfa0286f3716e184f3cc305591b16
LowLevelFatalError [File:Unknown] [Line: 686] pResource->Map(Subresource, pReadRange, reinterpret_cast<void**>(&pData)) failed at D:\depot\r8branches\r8release\Engine\Source\Runtime\D3D12RHI\Private\D3D12RHIPrivate.h:1253 with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG
I think it might be because of some sort of memory leak, because i launched msi afterburner to check how the PC behaved while playing.
And every time I crashed the GPU usage peaked at 100% and the VRAM usage was around 11GB used and slowly rising (for a 12GB VRAM card).
While waiting for an update to definitely fix the game optimisation problem. Is there some in game options that I can lower to gain performances and lower the load on the GPU without loosing in graphical fidelity.
Thanks.
(Finger crossed there's an update coming soon to fix this)
EDIT : I just remembered that I updated to the new nvidia driver for the gpu before reaching Jedha ... I hope it's not the nvidia update that messed things up.
@erosenseii I've merged your post with a longer thread for this issue. Disabling Raytracing has helped at least some of the affected players get through this section of the game.