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Bizarre update..... (thanks for the suggestion though!)
I tried doing this and it temporarily works. Im talking like 2-5 seconds of working. After that time it goes back to the same behavior where I cannot deal or take damage from melee attacks(anything with a lightsaber, or force use against enemies or the environment).
What makes this more infuriating is that I can also not use my lightsaber to block laser blasts and the trying to trigger the temp fix is super clunky since enemy movements do not stop when accessing the map.
What usually happens when trying to trigger the very temporary fix is I get with hit a melee or blast, fall down then the time table for it to works lapses. How can a company like EA release something this busted and not fix asap!!!
Sorry to insist but did you remove the beacon you just set or ALL of the beacons?.
I also experienced that temporarily return of the force when coming back from the map and deleting ALL of the beacons fixed the whole set of problems.
- 4 months ago
I tried both removing all beacons and removing only the beacon I just placed. I run into an issue most times where the game will not allow me to place a beacon anywhere on Koboh. That happens 90% of the time. The other 10% it actually allows me to place one on the current map, I remove it/all, goto the Galaxy map, then back to the game.
From there I will have approximately 2-5 seconds where my lightsaber can hit enemies, force powers work on enemies or the environment, Marrins Charm works, and now what I have discovered wall running.
After that brief time, none of the above works on enemies or the environment.
For the 90% of the time the game doesnt allow me to place a beacon on Koboh, I will goto the Galaxy map, select another planet, place a beacon there then remove all. The end result is the same 2-5 seconds of abilities working.
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