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Further on the same topic: The reticule for the BD-Visor thing is horrendously off center; looks to be left aligned while not scaling correctly, so the total view is shifted right. All game menus that feature rendered characters (such as customisation menu for Cal, BD) are also not scaling. It's possible the main UI is also not scaling correctly, but isn't as nooticeable due to having a larger margin etc.
Altering the resolution can fix the problem, but only in Windowed mode for me; Borderless window doesn't actually seem to change the resolution (some titles letterbox the game; Survivor seems to not change anything); and Fullscreen causes the menus to fit the screen, but the entire view is stretched vertically to fill the 16:10 display. Windowed works but has the massive downside of breaking immersion and also seems to run more poorly (using more resources?).
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