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[Renderer]
AllowColorRemapping = true
Buckets = 1
CodeVersionChanged = false
doShadows = true
DYDDrawDistancePreset = 2
EnableBloom = true
EnableSSAO = true
GraphicsDeviceId = 18088
GraphicsQuality = 5
Height = 950
InfoGraphicsVendor = INTEL_GPU
InfoGraphicsVideoMemoryMB = 128
LastCodeVersionRun = 4
MinspecVramCutoffMB = 256
NativeHeight = 1080
NativeWidth = 1920
NewBucket = 1
PlantDensity = 100
ShaderSet = 9
TextureAnisotropy = 16
TextureQuality = 0
Width = 1896
FxLightsLimit = 15
StaticLightsLimit = 45
WindowX = 12
WindowY = 46
ShadowMapResolution = 1536
AntiAliasingLevel = 4
AtlasQuality = 0
MeshLODQuality = 1
SpeedTreeDistanceScale = 1.25
Fullscreen = false
D3DFullScreen = false
RefreshRate = 60
[Game]
MoviesFolder = ..\..\Movies
SwtorRegKey = SOFTWARE\BioWare\Star Wars - The Old Republic
the game is set to open as a smaller window at present , if you want to get it back to fullscreen window mode
Just note i expect your intel video system to be stuck on the loading screen, if you have a different computer with say an Nvidia or AMD video card the game should load ok
Suggest the below changes in red, be sure to save the file
[Renderer]
AllowColorRemapping = true
Buckets = 1
CodeVersionChanged = false
doShadows = true
DYDDrawDistancePreset = 2
EnableBloom = true
EnableSSAO = true
GraphicsDeviceId = 18088
GraphicsQuality = 5
Height = 1080
InfoGraphicsVendor = INTEL_GPU
InfoGraphicsVideoMemoryMB = 128
LastCodeVersionRun = 4
MinspecVramCutoffMB = 64
NativeHeight = 1080
NativeWidth = 1920
NewBucket = 1
PlantDensity = 100
ShaderSet = 9
TextureAnisotropy = 16
TextureQuality = 0
Width = 1920
FxLightsLimit = 15
StaticLightsLimit = 45
WindowX = 0
WindowY = 0
ShadowMapResolution = 1536
AntiAliasingLevel = 4
AtlasQuality = 0
MeshLODQuality = 1
SpeedTreeDistanceScale = 1.25
Fullscreen = false
D3DFullScreen = true
RefreshRate = 60
- proxos6662 years agoHero+
can you add the following line under the refreshrate line and advise if any change
AllowDepthOfField = False- NGSTHEGUY222 years agoNew Rookie
Made the adjustments, still getting the bottom utility bar on the load screen, load screen still crashing saying (Star Wars: The Old Republic is not responding)
Here is the updated list:
[Renderer]
AllowColorRemapping = true
Buckets = 1
CodeVersionChanged = false
doShadows = true
DYDDrawDistancePreset = 2
EnableBloom = true
EnableSSAO = true
GraphicsDeviceId = 18088
GraphicsQuality = 5
Height = 1080
InfoGraphicsVendor = INTEL_GPU
InfoGraphicsVideoMemoryMB = 128
LastCodeVersionRun = 4
MinspecVramCutoffMB = 64
NativeHeight = 1080
NativeWidth = 1920
NewBucket = 1
PlantDensity = 100
ShaderSet = 9
TextureAnisotropy = 16
TextureQuality = 0
Width = 1920
FxLightsLimit = 15
StaticLightsLimit = 45
WindowX = 0
WindowY = 0
ShadowMapResolution = 1536
AntiAliasingLevel = 4
AtlasQuality = 0
MeshLODQuality = 1
SpeedTreeDistanceScale = 1.25
Fullscreen = false
D3DFullScreen = true
RefreshRate = 60
AllowDepthOfField = False
[Game]
MoviesFolder = ..\..\Movies
SwtorRegKey = SOFTWARE\BioWare\Star Wars - The Old Republic- proxos6662 years agoHero+
can you test the below settings
[Renderer]
AllowColorRemapping = true
Buckets = 1
CodeVersionChanged = false
doShadows = false
DYDDrawDistancePreset = 2
EnableBloom = false
EnableSSAO = false
GraphicsDeviceId = 18088
GraphicsQuality = 1
Height = 1080
InfoGraphicsVendor = INTEL_GPU
InfoGraphicsVideoMemoryMB = 128
LastCodeVersionRun = 4
MinspecVramCutoffMB = 64
NativeHeight = 1080
NativeWidth = 1920
NewBucket = 1
PlantDensity = 100
ShaderSet = 0
TextureAnisotropy = 1
TextureQuality = 1
Width = 1920
FxLightsLimit = 15
StaticLightsLimit = 45
WindowX = 0
WindowY = 0
ShadowMapResolution = 1024
AntiAliasingLevel = 0
AtlasQuality = 0
MeshLODQuality = 1
SpeedTreeDistanceScale = 1.25
Fullscreen = false
D3DFullScreen = false
RefreshRate = 60
AllowDepthOfField = false