Re: Announcing ‘Onslaught’, the Newest Expansion Coming to SWTOR
Smuggler
Smuggler Set Bonuses
The following set bonuses have been added to the game at level 75, available for all Smugglers:
- Escape Artist
- 🏈 +2% Alacrity Rating
- (4) Flash Grenade now heals any allies nearby for a small amount and resets the cooldown of Surrender.
- Source: Crafted by Armormech. Not available on the Tech Fragment vendor.
- Probe Tech
- 🏈 +2% Endurance
- (4) Defense Screen creates a small shield around surrounding allies.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
- Quick Thinker
- 🏈 +2% Mastery
- (4) Any enemy who attacks you during Cool Head is stunned for 2 seconds.
- Source: Increased drop chance from PvP Equipment Crates.
- The Slow Road
- 🏈 +2% Mastery
- (4) Thermal Grenade slows its primary target and all targets around it by 30% for 6 seconds.
- Source: Increased drop chance from Conquest Equipment Crates.
Gunslinger
- At level 72 Gunslinger players will receive a new ability, Hideout. Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Holo-locate goes on cooldown for 120 seconds when used to return to the marked location.
Gunslinger Set Bonuses
The following set bonuses have been added to the game at level 75, available for all Gunslingers:
- Established Foothold
- 🏈 +2% Mastery
- (4) The cooldown of Hunker Down is reduced by 10 seconds. You gain 2 energy per second while Hunker Down is active.
- 👿 While Hunkered Down, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Hunkered Down. Stacks up to 5 times. Breaking cover or Hunker Down being removed removes this.
- Source: Increased drop chance from defeating Operation bosses.
- Outlaws Parlay
- 🏈 +2% Mastery
- (4) The energy cost of Quickdraw is reduced by 3.
- 👿 Killing an enemy within 3 seconds of damaging them with Quickdraw resets the cooldown of Quickdraw and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds.
- Source: Increased drop chance from Dxun Operation bosses. Not available on the Tech Fragment vendor.
- Precise Targeter
- 🏈 +2% Mastery
- (4) Reduces the cooldown of Illegal Mods by 15 seconds and activating Illegal Mods restores 15 energy.
- 👿 Smuggler’s Luck gets 3 charges and its cooldown is reduced by 15 seconds.
- Source: Increased drop chance from Conquest Equipment Crates.
- Repositioning
- 🏈 +2% Alacrity Rating
- (4) Reduces the cooldown of Pulse Detonator by 5 seconds.
- 👿 Dodge finishes the cooldown of Hightail It and increases you and your allies’ movement speed by 50% for 6 seconds.
- Source: Increased drop chance from PvP Equipment Crates.
Gunslinger Tacticals
The following Tacticals have been added to the game at level 75, available for all Gunslingers:
- CS-3 Velocity Holo-Dampener
- Hideout increases your damage reduction by 15% for 10 seconds when you return.
- Source: Increased drop chance from PvP Equipment Crates.
- Kolto Bombardment
- XS Freighter Flyby heals allies in the area whenever it ticks.
- Source: Increased drop chance from Conquest Equipment Crates.
- Sniper Siege
- Enemies take 10% more damage while under Sweeping Gunfire. Does not affect Operation bosses.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
- Technical Debt
- Flourish Shot applies Tech Debt to its target. Whenever the target is healed, so are you for a small amount.
- Source: Crafted by Artifice. Not available on the Tech Fragment vendor.
Saboteur
Saboteur Tacticals
The following Tacticals have been added to the game at level 75, available for all Saboteur Gunslingers:
- MG-2 Polygrade Dispersal Caps
- When Explosive Charge's Contingency Charges detonate, they deal damage to all enemies around their target.
- Source: Increased drop chance from defeating Operation bosses.
- Ruthless Interrogation
- Speed Shot refreshes Shock Charge and ticks its damage every time it hits. Blazing Speed does 50% more damage.
- Source: Increased drop chance from defeating Flashpoint bosses.
- T0-R0 Ionic Discharge
- Explosive Charge now only triggers from Sabotage and deals 50% more damage.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
Sharpshooter
Sharpshooter Tacticals
The following Tacticals have been added to the game at level 75, available for all Sharpshooter Tacticals:
- Agitating Energies
- Vital Shot deals more damage and dealing damage with Trick Shot and Penetrating Rounds refreshes its bleed effect on its target and ticks its damage.
- Source: Increased drop chance from defeating Operation bosses.
- B-0 Differential Targeting System
- Activating Hightail It or returning to your marker with Hideout makes your next Aimed Shot activate instantly and deal 20% more damage.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Refraction Point
- Penetrating Rounds does splash damage to targets around the primary target and causes your next Trick Shot to deal splash damage as well.
- Source: Increased drop chance from defeating Flashpoint bosses.
Dirty Fighting
Dirty Fighting Tacticals
The following Tacticals have been added to the game at level 75, available for all Dirty Fighting Gunslingers:
- Airborne Agents
- Shrap Bomb spreads Hemorrhaging Blast’s effect. Dirty Blast does splash damage to all targets affected by Shrap Bomb.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Exploited Weakness
- Hemorrhaging Blast deals 100% more damage. Dealing damage with Dirty Blast causes the target to take bleed damage over 18 seconds.
- Source: Increased drop chance from defeating Operation bosses.
- Ultraviolet Blast
- Hemorrhaging Blast finishes off all of your bleed effects at once, dealing all their remaining damage. Hemorrhaging Blast’s cooldown is increased by 6 seconds.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
Scoundrel
- At level 72 Scoundrel players will receive a new ability, Hot Streak. Hot Streak resets the cooldown of Pugnacity, Kolto Cloud, Blood Boiler, Point Blank Shot, and Defense Screen and increases your Mastery by 20% for 15 seconds.
Scoundrel Set Bonuses
The following set bonuses have been added to the game at level 75, available for all Scoundrels:
- Aggressive Treatment
- 🏈 +2% Alacrity Rating
- (4) Bushwhack refunds all its energy.
- 👿 Bushwhack heals any allies standing inside it by a minor amount.
- Source: Increased drop chance from defeating Operation bosses.
- Authority
- +2% Mastery
- (4) Noxious Knives deals 5% more damage.
- 👿 Activating Lacerating Blast reduces the cooldown of Bushwhack by 3 seconds. Every enemy affected by Bushwhack takes 20% more damage from Lacerating Blast.
- Source: Increased drop chance from Dxun Operation bosses. Not available on the Tech Fragment vendor.
- Debilitator
- 🏈 +2% Mastery
- (4) Scamper’s recharge time is reduced by 2 seconds.
- 👿 Dirty Kick gets two ability charges.
- Source: Increased drop chance from PvP Equipment Crates.
- Tactician
- 🏈 +2% Mastery
- (4) Hot Streak additionally resets the cooldown of Back Blast, Tendon Blast, and Triage. Gaining an Upper Hand increases your Critical Chance by 15% for 10 seconds. Can only happen once every 10 seconds.
- 👿 Upper Hand gets an additional stack. Having an Upper Hand increases your damage and healing by 5%.
- Source: Increased drop chance from Conquest Equipment Crates.
Scoundrel Tacticals
The following Tacticals have been added to the game at level 75, available for all Scoundrels:
- Artistic Insights
- Hot Streak maxes out your Upper Hand.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
- Augmented Holocomm
- Trick Move gains an additional charge.
- Source: Increased drop chance from PvP Equipment Crates.
- Combat Medic Training
- Heartrigger Patch becomes instant cast and Kolto Pack can be cast while moving.
- Source: Crafted by Armstech. Not available on the Tech Fragment vendor.
- Surgical Shiv
- Half of Blaster Whip’s and Bludgeon’s damage heals you.
- Source: Increased drop chance from Conquest Equipment Crates.
Sawbones
Sawbones Tacticals
The following Tacticals have been added to the game at level 75, available for all Sawbones Scoundrels:
- Critical Surgery
- Emergency Medpac always critically hits on targets below 50% health.
- Source: Increased drop chance from defeating Operation bosses.
- Diagnostics Probe
- Activating Emergency Medpac reduces the cast time of your next Underworld Medicine by .25 seconds. At 3 stacks, Underworld Medicine can be cast instantly and consumes all stacks.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Regenerative Waves
- Kolto Waves consumes an Upper Hand and heals 20% more per tick.
- Source: Increased drop chance from defeating Flashpoint bosses.
Scrapper
Scrapper Tacticals
The following Tacticals have been added to the game at level 75, available for all Scrapper Scoundrels:
- Acid Lash
- Sucker Punch damage triggers Flechette Round damage and refreshes its duration. Flechette Round does 100% more damage.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Explosive Cells
- When Blood Boiler triggers, it deals damage to all enemies around the primary target and spreads its effects.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Volatile Strike
- Bludgeon automatically critically hits targets affected by your unexploded Blood Boiler and triggers it immediately. Dealing damage this way causes your next Back Blast to critically hit.
- Source: Increased drop chance from defeating Operation bosses.
Ruffian
Ruffian Tacticals
The following Tacticals have been added to the game at level 75, available for all Ruffian Scoundrels:
- Catalyzed Toxins
- Sanguinary Shot finishes all your bleed effects on the target and deals their remaining damage immediately. Sanguinary Shot’s cooldown is extended by 9 seconds.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Synox Shots
- Sanguinary Shot does 100% more damage. Whenever a Sanguinary Shot critically hits, it restores 2 energy.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Viral Elements
- Bushwhack spreads Sanguinary Shot’s effect and Point Blank Shot does additional damage to all nearby targets affected by Bushwhack.
- Source: Increased drop chance from defeating Operation bosses.
Imperial Agent
Imperial Agent Set Bonuses
The following set bonuses have been added to the game at level 75, available for all Imperial Agents:
- Escape Artist
- 🏈 +2% Alacrity Rating
- (4) Flash Bang now heals any allies nearby for a small amount and resets the cooldown of Countermeasures.
- Source: Crafted by Armormech. Not available on the Tech Fragment vendor.
- Probe Tech
- 🏈 +2% Endurance
- (4) Shield Probe creates a small shield around surrounding allies.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
- Quick Thinker
- 🏈 +2% Mastery
- (4) Any enemy who attacks you during Adrenaline Probe is stunned for 2 seconds.
- Source: Increased drop chance from PvP Equipment Crates.
- The Slow Road
- 🏈 +2% Mastery
- (4) Frag Grenade slows its primary target and all targets around it by 30% for 6 seconds.
- Source: Increased drop chance from Conquest Equipment Crates.
Sniper
- At level 72 Sniper players will receive a new ability, Holo-locate. Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Holo-locate goes on cooldown for 120 seconds when used to return to the marked location.
Sniper Set Bonuses
The following set bonuses have been added to the game at level 75, available for all Snipers:
- Established Foothold
- 🏈 +2% Mastery
- (4) The cooldown of Entrench is reduced by 10 seconds. You gain 2 energy per second while Entrench is active.
- 👿 While Entrenched, you build stacks of Entrenched Offense, increasing damage by 3% per stack while you remain Entrenched. Stacks up to 5 times. Breaking cover or Entrench being removed removes this.
- Source: Increased drop chance from defeating Operation bosses.
- Outlaws Parlay
- 🏈 +2% Mastery
- (4) The energy cost of Takedown is reduced by 3.
- 👿 Killing an enemy within 3 seconds of damaging them with Takedown resets the cooldown of Takedown and gives you a 5% damage buff. This stacks up to 3 times and lasts 10 seconds.
- Source: Increased drop chance from Dxun Operation bosses. Not available on the Tech Fragment vendor.
- Precise Targeter
- 🏈 +2% Mastery
- (4) Reduces the cooldown of Target Acquired by 15 seconds and activating Target Acquired restores 15 energy.
- 👿 Laze Target gets 3 charges and its cooldown is reduced by 15 seconds.
- Source: Increased drop chance from Conquest Equipment Crates.
- Repositioning
- 🏈 +2% Alacrity Rating
- (4) Reduces the cooldown of Cover Pulse by 5 seconds.
- 👿 Evasion finishes the cooldown of Covered Escape and increases you and your allies movement speed by 50% for 6 seconds.
- Source: Increased drop chance from PvP Equipment Crates.
Sniper Tacticals
The following Tacticals have been added to the game at level 75, available for all Snipers:
- CS-3 Velocity Holo-Dampener
- Hololocate increases your damage reduction by 15% for 10 seconds when you return.
- Source: Increased drop chance from PvP Equipment Crates.
- Kolto Bombardment
- Orbital Strike heals allies in the area whenever it ticks.
- Source: Increased drop chance from Conquest Equipment Crates.
- Sniper Siege
- Enemies take 10% more damage while under Suppressive Fire. Does not affect Operation bosses.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
- Technical Debt
- Shatter Shot applies Tech Debt to its target. Whenever the target is healed, so are you for a small amount.
- Source: Crafted by Artifice. Not available on the Tech Fragment vendor.
Marksmanship
Marksmanship Tacticals
The following Tacticals have been added to the game at level 75, available for all Marksmanship Snipers:
- Agitating Energies
- Corrosive Dart deals more damage and dealing damage with Followthrough and Penetrating Blast refreshes its bleed effect on its target and ticks its damage.
- Source: Increased drop chance from defeating Operation bosses.
- B-0 Differential Targeting System
- Activating Covered Escape or returning to your marker with Hololocate makes your next Ambush activate instantly and deal 30% more damage.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Refraction Point
- Penetrating Blast does splash damage to targets around the primary target and causes your next Followthrough to deal splash damage as well.
- Source: Increased drop chance from defeating Flashpoint bosses.
Engineering
Engineering Tacticals
The following Tacticals have been added to the game at level 75, available for all Engineering Snipers:
- MG-2 Polygrade Dispersal Caps
- Cluster Bombs deal damage to all enemies around their target.
- Source: Increased drop chance from defeating Operation bosses.
- Ruthless Interrogation
- Series of Shots refreshes Interrogation Probe and ticks its damage every time it hits. Electrified Railgun does 50% more damage.
- Source: Increased drop chance from defeating Flashpoint bosses.
- T0-R0 Ionic Discharge
- Explosive Probe now only triggers from EMP Discharge and deals 50% more damage.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
Virulence
- Corrosive Grenade now deals 10% more damage.
Virulence Tacticals
The following Tacticals have been added to the game at level 75, available for all Virulence Snipers:
- Airborne Agents
- Corrosive Grenade spreads Weakening Blast’s effect. Lethal Shot does splash damage to all targets affected by Corrosive Grenade.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Exploited Weakness
- Weakening Blast deals 100% more damage. Dealing damage with Lethal shot causes the target to take poison damage over 18 seconds.
- Source: Increased drop chance from defeating Operation bosses.
- Ultraviolet Blast
- Weakening Blast finishes off all of your poison effects at once, dealing all their remaining damage. Weakening Blast’s cooldown is increased by 6 seconds.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
Operative
- At level 72 Operative players will receive a new ability, Tactical Overdrive. Tactical Overdrive resets the cooldown of Stim Boost, Recuperative Nanotech, Volatile Substance, Lethal Strike, and Shield Probe and increases your Mastery by 20% for 15 seconds.
Operative Set Bonuses
The following set bonuses have been added to the game at level 75, available for all Operatives:
- Aggressive Treatment
- 🏈 +2% Alacrity Rating
- (4) Toxic Haze refunds all its energy.
- 👿 Toxic Haze heals any allies standing inside it by a minor amount.
- Source: Increased drop chance from defeating Operation bosses.
- Authority
- 🏈 +2% Mastery
- (4) Toxic Haze refunds a Tactical Advantage.
- 👿 Activating Noxious Knives reduces the cooldown of Toxic Haze by 3 seconds. Every enemy affected by Toxic Haze takes 20% more damage from Noxious Knives.
- Source: Increased drop chance from Dxun Operation bosses. Not available on the Tech Fragment vendor.
- Debilitator
- 🏈 +2% Mastery
- (4) Exfiltrate’s recharge time is reduced by 2 seconds.
- 👿 Debilitate gets two ability charges.
- Source: Increased drop chance from PvP Equipment Crates.
- Tactician
- 🏈 +2% Mastery
- (4) Tactical Overdrive additionally resets the cooldown of Backstab, Sever Tendon, and Toxic Scan. Gaining a Tactical Advantage increases your Critical Chance by 15% for 10 seconds. Can only happen once every 10 seconds.
- 👿 Tactical Advantage gets an additional stack. Having a Tactical Advantage increases your damage and healing by 5%.
- Source: Increased drop chance from Conquest Equipment Crates.
Operative Tacticals
The following Tacticals have been added to the game at level 75, available for all Operatives:
- Artistic Insights
- Tactical Overdrive maxes out your Tactical Advantage.
- Source: Increased drop chance from Daily Mission reward crates (and their respective Weekly Mission).
- Augmented Holocomm
- Holotraverse gains an additional charge.
- Source: Increased drop chance from PvP Equipment Crates.
- Combat Medic Training
- Resuscitation Probe becomes instant cast and Kolto Infusion can be cast while moving.
- Source: Crafted by Armstech. Not available on the Tech Fragment vendor.
- Surgical Shiv
- Half of Shiv’s and Veiled Strike’s damage heals you.
- Source: Increased drop chance from Conquest Equipment Crates.
Concealment
Concealment Tacticals
The following Tacticals have been added to the game at level 75, available for all Concealment Operatives:
- Acid Lash
- Laceration damage triggers Acid Blade damage and refreshes its duration. Acid Blade does 100% more damage.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Explosive Cells
- When Volatile Substance triggers, it deals damage to all enemies around the primary target and spreads its effects.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Volatile Strike
- Veiled Strike automatically critically hits targets affected by your unexploded Volatile Substance and triggers it immediately. Dealing damage this way causes your next Backstab to critically hit.
- Source: Increased drop chance from defeating Operation bosses.
Medicine
Medicine Tacticals
The following Tacticals have been added to the game at level 75, available for all Medicine Operatives:
- Critical Surgery
- Surgical Probe always critically hits on targets below 50% health.
- Source: Increased drop chance from defeating Operation bosses.
- Diagnostics Probe
- Activating Surgical Probe reduces the cast time of your next Kolto Injection by .25 seconds. At 3 stacks, Kolto Injection can be cast instantly and consumes all stacks.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Regenerative Waves
- Kolto Waves consumes a Tactical Advantage and heals 20% more per tick.
- Source: Increased drop chance from defeating Flashpoint bosses.
Lethality
Lethality Tacticals
The following Tacticals have been added to the game at level 75, available for all Lethality Operatives:
- Catalyzed Toxins
- Toxic Blast finishes all your poison effects on the target and deals their remaining damage immediately. Toxic Blast’s cooldown is extended by 9 seconds.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Synox Shots
- Toxic Blast does 100% more damage. Whenever a Toxic Blast critically hits, it restores 2 energy.
- Source: Increased drop chance from defeating Flashpoint bosses.
- Viral Elements
- Toxic Haze spreads Toxic Blast’s effect and Lethal Strike does additional damage to all nearby targets affected by Toxic Haze.
- Source: Increased drop chance from defeating Operation bosses.