Forum Discussion

medlin85's avatar
9 years ago

2 changes that need to happen ASAP...

1. Raids need to reward those who don't attack. It may work fine for a T6 over a day or two, but we are forced to wait for hours until all 50 people get a swing in for our heroic raids. This punishes those who were ready to go at raid time, but miss out on damage while we wait for Charlie to take his morning shower. FIX IT.

2. Evasion has ruined diversity. Make Ben's leader apply to ONLY Jedi, and Dooku to apply to ONLY sith, and so on. This would be a mild change, but would have an immediate impact. Leader abilities that affect the whole team in this manner are simply too powerful to choose anyone else. FIX IT.

66 Replies

  • And when thinking about it, i think min auto reward should be given to anyone with average daily coins of 300 or more.
    You can get 300 energy without using any free recharge or spending crystals, so it is very fair.
    And it will ensure that freeloaders gets nothing.
  • "JediMindTricks;425810" wrote:
    The problem with dooku's leader ability only applying to Sith is that there are only 5 Sith in the game. Two of which aren't really farmable. The Jedi outnumber the Sith on this game 3 to 1. Granted there are some Jedi that aren't farmable either but the Sith are still outnumbered. I wouldn't mind the Count's leader ability to be restricted to Sith only, I would really like to see an increase of Sith characters added to the game. Come on EA...make it happen.


    The problem is that there are very few sith characters in canon at all because if the rule of 2. Instead of Jedi or sith they should have force user as a class, and then map to either light side or dark side so that the night sisters, ds baris, and others can all be included in game.

    Additionally bounty hunter needs to be a class and synergy or status all its own. Devs could limit you to one bounty per per team for example as long as each hunter gave similar but competing boosts to their teams and served as chosable pieces in an overal meta that incorporates mercenaries.
  • 2. -1
    Don't nerf toons, just make others a valid option.
    Dooku and Ben are OK, just increase different options.
  • Yeah, i will love boost to other chars, than nerfing of sid.
    And personaly i dont have problems with sid in enemy team, if im lucky he is dead from shot from my gs+good assist, but commonly he is killed by second or third attack, so he dont survive first round in cca 50% of battles, in 40 he is killed in second.
    He make only problems if he survive to third or even more.
  • "Callstack;432497" wrote:
    2. -1
    Don't nerf toons, just make others a valid option.
    Dooku and Ben are OK, just increase different options.


    How about Ugnaught Leader: Decrease all enemy dodge chance by 20% and give your squad 25% turn meter when an enemy dodges or evades.

    Would he see play?
  • "Kopfschuss;432966" wrote:
    "Callstack;432497" wrote:
    2. -1
    Don't nerf toons, just make others a valid option.
    Dooku and Ben are OK, just increase different options.


    How about Ugnaught Leader: Decrease all enemy dodge chance by 20% and give your squad 25% turn meter when an enemy dodges or evades.

    Would he see play?


    Hahahahahahaha.

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