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- We should have 6v6 like the in game zones where you “lend a toon” from a guild member as a 6th and an extra leader bonus.
It would be very strategic. - As I posted elsewhere: I’m a fan of the vanilla 5vs5 format. But if changing it up is necessary, all I ask for is to make it easier for those of us who plan:
-let us know the buffs ahead of time (more than 1 day ahead) so we can plan and mod our teams accordingly
-“bundle them” so that we have a few consecutive bonus tws and then a few consecutive vanilla
The 3v3 was out in the calendar ahead of time but no details were known - number of zones, teams/zone, scoring system, etc. Without that information it becomes very difficult to prepare.
I get that some players don’t feel that putting effort into tw is worth it, but others do - for those of us who actually care about the game mode, this would be a huge qol fix. The constant last minute planning and mod changing is really burning us out. - We (19 Malaks) had to face a guild with 44 Malaks last TW. It was awesome. So many teams burnt on one squad with the full 5-man synergy which makes it more doable than 3v3. Here's an idea: Let's make 2 simultaneous TW's (1x 3v3 and 1x 5v5) and guild leaders can register their guild to either one. Then let all the "pro 3v3" people join the 3v3 TW and be sure to create a MEGA thread template on the forum for the incoming whining posts when their guild gets matched up vs another one with (way) more Malaks they need to burn through.
"IDinDooNuffin;c-1862048" wrote:
3v3 is a lot of fun. Unless of course someone posts Malak. We all know the issue there.
TW would fail, itd be who has the most malaks. End strategy.
Once there is a hard counter for Malak then my guess is 3v3 TW will happen.
In TW it'd be easier to counter 3v3 Malaks than it is in GA. If I am facing a Malak in GA I can usually beat him with 2-3 teams, but then I am at a points disadvantage against a player who I am already at a roster disadvantage against. Either I can't finish some other team or I lose on points.
In TW the penalty for 1st/2nd attempt is much lower, and the Malaks account for a smaller percentage of the teams placed. You can also divide the workload amongst your roster (one person can use Thrawn/Chewie/Han to clear Bastila and then another can use Jango and Boba or Padme and JKA to clean up).
Malak is a big advantage, no doubt, but he's far from unbeatable.- As a TW officer I was actually looking forward this the chaotic entertainment the 3v3 TW would have brought to the table. Bummer
- screamin636 years agoSeasoned RookieI'm a 2+ year veteran of this game with a 3.6 GP. Contrary to the comments of some other veteran players, every player has the right to their own opinions about the game. Just because they disagree with you doesn't make them whiners or in the minority.
You don't hear them complaining that some players who have Malaks were or probably used to be wallet warriors do you? You may have spent a lot of money in the game, but it doesn't give you extra status or privilage. "Vladamera_69;c-1862175" wrote:
You don't hear them complaining that some players who have Malaks were or probably used to be wallet warriors do you?
Huh? I’ve seen lots of people complain about that."Vos_Landeck;c-1861858" wrote:
"Goku_Black;c-1861840" wrote:
Is it cancelled or all future ones were 5v5? I re-read it 3 times and still not sure 3v3 is actually cancelled
It’s pretty clear: “we’re planning to run original 5v5 versions for the foreseeable future.” So we’re getting 5 vs. 5 vanilla TWs....no 3 vs. 3.
Clearly a dragonball super fan there lol
Ps same here- Quoted the wrong guy lol
- I was looking forward to the 3v3 as normal tw is quite boring now my guild havent won tw since the last tw b4 ga came out
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