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9 years ago
I'm a Day One player of Destiny and they have a similar system as this. The level cap is 40 but you still earn XP beyond that. Once you get enough XP, you receive a little something. It's not much at all, but that little reward makes it feel like you've made forward progress, no matter how minimal.
I'm not at the cap yet in SW:GoH, but I imagine it feels like you're on a hamster wheel once you hit it.
What you've proposed is a great idea and one that I hope reaches the devs.
I'm not at the cap yet in SW:GoH, but I imagine it feels like you're on a hamster wheel once you hit it.
What you've proposed is a great idea and one that I hope reaches the devs.
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