Forum Discussion
MasterSeedy
5 years agoRising Ace
General Priority List, now that I realize that Jedi are your Arena squad:
#1 Arena Squad:
Prioritize Jolee and any requirements for JKR that you don't have already. You don't need to gear them, just get them to 7*. Since you already have a g12 Jedi Bastila, all you need is a g7 Jolee (with good mods) to make it through. Go ahead and gear the others up to g7 if you want. They can make the event a little easier, but really you shouldn't have trouble with a g12 Bastila. Even if the others are all g1/level1 you should be able to make it through. They have to be a lot higher to get Darth Revan, so it's not like g7 is wasting gear on them, but you don't have to wait to try the event until they have levels & gear. I wouldn't know for sure, but G12 Bastila might even be able to solo the thing.
...oops, just looked at the event. Bastila is not an allowed character in Tier 1. For that event you might want to have Mission & Zaalbar up to level 40/g4-6. So I guess Bastila can't solo it.
#1.5 Bounty Hunters/ Chewbacca/ Millennium Falcon
I had these folded into #1 the first time around b/c I still thought Rebels were your arena squad. Since Rebels Aren't your arena squad, let's make this a separate priority.
IIRC you have all the needed bounty hunters at 7* except Bossk and Jango. I did say halt gear for now, and I meant it, but it would be a good idea to use credits to level them up to 80 or 82 when you have the chance. Those last 5 levels don't add much to your character's abilities. They're only needed when you have to meet a minimum requirement for gear or a zeta. AND they're also very expensive in terms of credits. That's a good reason to hold a few levels short of 85, if those levels aren't needed right now for gear/zeta, but stopping short of 80 is probably not a good idea. You're going to want to Omega a bunch of those abilities, esp. Bossk & Boba & Dengar, and that requires at least level 78, and some of the Omegas require 80. So take them up to there.
I know you're farming the BH ships. Keep on that. That's good. They're a priority b/c Chewbacca and Millennium Falcon are priorities and these are needed for that.
Also, when Bossk is ready, your BH squad is going to make a great defensive team on GAC, and can also do well on offense against Talzin-Led NightSisters of equal gear. (They don't do as well against Ventress' lead). Bounty Hunters are versatile and you don't want to neglect them. No, they're not ready for more gear yet, but you want them leveled up more so when you have the shards on Bossk and the blueprints on their ships you can quickly pop them up.
#2 Empire:
You've got this perfect.
The one thing I would add is that you don't need to gear the Imperial Troopers a lot. Veers zeta makes them instantly amazing against the Hoth Territory Battle and pretty good in GAC. Just get their shards when you can. On Hoth TB, I used to smoke the first four phases with g8 Imperial Troopers using only a single zeta (Veers). Really, these guys are cool and fun. It doesn't have to be a long time before you have them ready.
Oh, also? You know how I said never zeta a leader under g10 and never drop a zeta when a faction isn't ready? This faction is ready at 5xg8. it's the one exception. Why? Because you need it for Probe Droid shards and 5xg8 will get that done. If it didn't have such amazing usefulness in HothTB I'd recommend holding it off, but the point is to help you in Hoth and especially to collect Probe Droid shards. Since you can do that with g8 Imps, don't wait longer than that.
Best Imp Troopers when considering shard priorities:
1. Veers (Stunningly necessary, he makes the whole team work)
2. Snow (Boosts Veers' zeta from amazing to ridiculous by giving even more bonuses when killing foes)
3. Range (Auto-assists instantly double offense output, which is otherwise a bit lacking with Imps)
4. Death (Dispel AoE gets you past the Taunts, also the Deathmark is hugely useful against high-health opponents)
5. Shore (Auto-taunt and Heal are very helpful against NightSisters and in certain other situations)
...anyone else (Starck, Magma, Storm)
#3: Crucial Individual Toons
Don't put off gearing Ventress to g12 b/c of Han Solo since now I know he's not on your Arena squad.
BUT since he's not on your arena squad, you have to add Han Solo to the list of crucial individual toons. He's a great character who will get use all the way through the endgame. You never know when his "Shoot First" ability will be helpful. There have been a lot of times in GAC or TW when I needed to attack a wounded squad that was still strong and had lots of pre-loaded TM. Getting in a stun against a team with Pre-loaded TM can be utterly crucial. He has to be on the CIT list.
#4: Pilots:
I think we've covered this. Don't forget that a pilot might also be in a higher category for another reason (like Han and GeoSpy in #3: CIT).
Remember, in general, the lower-priority toons in Category 2 are still higher priority than the higher priority toons in Category 3... but you also have to use some common sense. You're too early in the game to leave a lot of gear hanging around if it can make a big difference now. If you need a stun gun for Han Solo to go from g10=>g11 and you need a carbanti for a g7 Imperial Trooper and it won't even be the last piece they need to go up to g8, drop the stun gun on Han.
These are general priorities, but this is still your game to play and you'll have to make some decisions like that sometimes. Trust yourself. Especially in situations where you think that giving a higher priority toon a piece of gear now won't bump them up a gear tier any earlier. Imagine that you need both a stun gun and a Kyrotech to get your highest priority toon up to the next gear tier, but a lower-priority toon just needs a stun gun. Well, if it's going to take you a week or two to get the Kyrotech, then you'll have another stun gun by then anyway, so you might as well boost the lesser-priority toon a whole tier right now, eh?
I'm trying to give good advice, but those choices are still yours.
best of luck.
#1 Arena Squad:
Prioritize Jolee and any requirements for JKR that you don't have already. You don't need to gear them, just get them to 7*. Since you already have a g12 Jedi Bastila, all you need is a g7 Jolee (with good mods) to make it through. Go ahead and gear the others up to g7 if you want. They can make the event a little easier, but really you shouldn't have trouble with a g12 Bastila. Even if the others are all g1/level1 you should be able to make it through. They have to be a lot higher to get Darth Revan, so it's not like g7 is wasting gear on them, but you don't have to wait to try the event until they have levels & gear. I wouldn't know for sure, but G12 Bastila might even be able to solo the thing.
...oops, just looked at the event. Bastila is not an allowed character in Tier 1. For that event you might want to have Mission & Zaalbar up to level 40/g4-6. So I guess Bastila can't solo it.
#1.5 Bounty Hunters/ Chewbacca/ Millennium Falcon
I had these folded into #1 the first time around b/c I still thought Rebels were your arena squad. Since Rebels Aren't your arena squad, let's make this a separate priority.
IIRC you have all the needed bounty hunters at 7* except Bossk and Jango. I did say halt gear for now, and I meant it, but it would be a good idea to use credits to level them up to 80 or 82 when you have the chance. Those last 5 levels don't add much to your character's abilities. They're only needed when you have to meet a minimum requirement for gear or a zeta. AND they're also very expensive in terms of credits. That's a good reason to hold a few levels short of 85, if those levels aren't needed right now for gear/zeta, but stopping short of 80 is probably not a good idea. You're going to want to Omega a bunch of those abilities, esp. Bossk & Boba & Dengar, and that requires at least level 78, and some of the Omegas require 80. So take them up to there.
I know you're farming the BH ships. Keep on that. That's good. They're a priority b/c Chewbacca and Millennium Falcon are priorities and these are needed for that.
Also, when Bossk is ready, your BH squad is going to make a great defensive team on GAC, and can also do well on offense against Talzin-Led NightSisters of equal gear. (They don't do as well against Ventress' lead). Bounty Hunters are versatile and you don't want to neglect them. No, they're not ready for more gear yet, but you want them leveled up more so when you have the shards on Bossk and the blueprints on their ships you can quickly pop them up.
#2 Empire:
You've got this perfect.
The one thing I would add is that you don't need to gear the Imperial Troopers a lot. Veers zeta makes them instantly amazing against the Hoth Territory Battle and pretty good in GAC. Just get their shards when you can. On Hoth TB, I used to smoke the first four phases with g8 Imperial Troopers using only a single zeta (Veers). Really, these guys are cool and fun. It doesn't have to be a long time before you have them ready.
Oh, also? You know how I said never zeta a leader under g10 and never drop a zeta when a faction isn't ready? This faction is ready at 5xg8. it's the one exception. Why? Because you need it for Probe Droid shards and 5xg8 will get that done. If it didn't have such amazing usefulness in HothTB I'd recommend holding it off, but the point is to help you in Hoth and especially to collect Probe Droid shards. Since you can do that with g8 Imps, don't wait longer than that.
Best Imp Troopers when considering shard priorities:
1. Veers (Stunningly necessary, he makes the whole team work)
2. Snow (Boosts Veers' zeta from amazing to ridiculous by giving even more bonuses when killing foes)
3. Range (Auto-assists instantly double offense output, which is otherwise a bit lacking with Imps)
4. Death (Dispel AoE gets you past the Taunts, also the Deathmark is hugely useful against high-health opponents)
5. Shore (Auto-taunt and Heal are very helpful against NightSisters and in certain other situations)
...anyone else (Starck, Magma, Storm)
#3: Crucial Individual Toons
Don't put off gearing Ventress to g12 b/c of Han Solo since now I know he's not on your Arena squad.
BUT since he's not on your arena squad, you have to add Han Solo to the list of crucial individual toons. He's a great character who will get use all the way through the endgame. You never know when his "Shoot First" ability will be helpful. There have been a lot of times in GAC or TW when I needed to attack a wounded squad that was still strong and had lots of pre-loaded TM. Getting in a stun against a team with Pre-loaded TM can be utterly crucial. He has to be on the CIT list.
#4: Pilots:
I think we've covered this. Don't forget that a pilot might also be in a higher category for another reason (like Han and GeoSpy in #3: CIT).
Remember, in general, the lower-priority toons in Category 2 are still higher priority than the higher priority toons in Category 3... but you also have to use some common sense. You're too early in the game to leave a lot of gear hanging around if it can make a big difference now. If you need a stun gun for Han Solo to go from g10=>g11 and you need a carbanti for a g7 Imperial Trooper and it won't even be the last piece they need to go up to g8, drop the stun gun on Han.
These are general priorities, but this is still your game to play and you'll have to make some decisions like that sometimes. Trust yourself. Especially in situations where you think that giving a higher priority toon a piece of gear now won't bump them up a gear tier any earlier. Imagine that you need both a stun gun and a Kyrotech to get your highest priority toon up to the next gear tier, but a lower-priority toon just needs a stun gun. Well, if it's going to take you a week or two to get the Kyrotech, then you'll have another stun gun by then anyway, so you might as well boost the lesser-priority toon a whole tier right now, eh?
I'm trying to give good advice, but those choices are still yours.
best of luck.
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