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- Two conquest cycles and I haven't seen a deadly catalyst - I found two this time before sector 4. Feast or famine. This is my least favorite aspect of conquest. Too much RNG is involved in putting together disk combos. Generally speaking this isn't a huge issue - but when you get unlucky it can throw your whole game off for the duration.
- M0st1yHarm1essNew SpectatorTVF's two statements sound about right to me. I can work with either of two stacks depending on which ones I start picking up in the beginning. I don't recall a conquest where by end of S3 I hadn't been able to put together either the usual CE/AA etc., or the offense/TM discs, or a blend between the two.
- MasterSeedySeasoned Hotshot
Do you actually use AE? I've never found that useful.
depends on what you find.
I got 2x blue CE one conquest and decided to throw it together with my AE. The enemy couldn't do anything. I didn't have to kill them quickly with an AA/VA combo (which I wasn't using anyway -- I was mainly relying on ZA during that one) because there was just nothing they could do. It allowed me to stomp squads when I didn't have a good healer or support AoE.
I don't generally pick up AE, but if a node doesn't have good choices, I'll grab that as better than most of the ones that aren't central to whatever my main disk strategy is that Conquest. "TVF;c-2454002" wrote:
Do you actually use AE? I've never found that useful."MasterSeedy;c-2454006" wrote:
depends on what you find.
I got 2x blue CE one conquest and decided to throw it together with my AE. The enemy couldn't do anything. I didn't have to kill them quickly with an AA/VA combo (which I wasn't using anyway -- I was mainly relying on ZA during that one) because there was just nothing they could do. It allowed me to stomp squads when I didn't have a good healer or support AoE.
I don't generally pick up AE, but if a node doesn't have good choices, I'll grab that as better than most of the ones that aren't central to whatever my main disk strategy is that Conquest.
Seedy pretty much covered it, I find it useful if I've got a lot of CE, TE, in there & the AE triggers immediately.
Its nice to stop the enemy from doing things that would cost you a point, like Malak taking out someone because he was left w/ 1 red sliver or something, etc etc.
It's not needed for early tiers but certain teams in T4/T5 it can be nice.
Not a go to option but I do like finding 1 of them along the way each month :)- My point wasn't that I couldn't find the disks I need/want for THIS conquest - my point is that it's possible to go all the way to the end of sector 5 and not see a key disk that you're looking for. That possibility is my least favorite aspect of conquest. Generally speaking I'm able to get what I need or want by the time I get to the end of sector 5 - but that bit of uncertainty can be frustrating and unpleasant and doesn't increase my enjoyment of conquest - and feel free to call me crazy or a shill or whatever but I actually do enjoy conquest - probably more than any other game mode.
Also, hard disagree that CG doesn't want people getting red crate and completing conquest. It would be trivial for them to make it impossible or not worthwhile for a lot more players - just see the first few days of the last conquest cycle when all the bosses were mega-jacked. They want people chasing the new characters and spending down their crystal reserves to get it. They want people buying the conquest pass - and no one is buying that thing if they're not maxing conquest, or at least feeling some degree of success in the game mode. "Whatelse73;c-2454144" wrote:
"TVF;c-2454022" wrote:
"Whatelse73;c-2454021" wrote:
"TVF;c-2454020" wrote:
"Whatelse73;c-2454008" wrote:
CG doesn't want anyone to get max crate, let alone everyone.
Well that's demonstrably false.
Is it though?
It is.
I think you're mixing up the devs who are trying to make this the most enjoyable game possible for us with "CG" who's primary concern is revenue. The more they give us in rewards, the less we purchase with time and/or money. (which is also demonstrated by their extreme tightness with giving "we're sorry" recompense over the years. Granted, recently they've been more open with it.)
Show me a company that makes games and isn't motivated by revenue."herd_nerfer;c-2453989" wrote:
Two conquest cycles and I haven't seen a deadly catalyst - I found two this time before sector 4. Feast or famine. This is my least favorite aspect of conquest. Too much RNG is involved in putting together disk combos. Generally speaking this isn't a huge issue - but when you get unlucky it can throw your whole game off for the duration.
Dead Cat is way more rare than AA.
I generally have had no issues building AA VA TE CE each conquest.- I can confirm there is a Deadly Catalyst this round, I was shocked to get it actually at the end of T2 I think.
I can also confirm AA is there, I have a Blue & a Green so I'm getting lucky.
RNG sucks some days, I just finally found an Ability Exhaust & Caustic Emissions in Tier 4 "Schwartzring;c-2453999" wrote:
I can confirm there is a Deadly Catalyst this round, I was shocked to get it actually at the end of T2 I think.
I can also confirm AA is there, I have a Blue & a Green so I'm getting lucky.
RNG sucks some days, I just finally found an Ability Exhaust & Caustic Emissions in Tier 4
Do you actually use AE? I've never found that useful.- deathbringer59Rising Newcomer
Here's my set up for disks. I do have AA but only greens. Couldn't find a blue and I'm through sector 5 so no more disks coming my way. Protection shield is an interesting one though.
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