Forum Discussion
7 years ago
I think the problem lies within the design group and their interaction with the gamechangers and a smaller degree within this forum.
The content is boring, and the RAID itself just Meh!
Only a very small portion of the community can even relate to the KOTOR game, I played it back in the day, but to me it was not very memorable, the characters are not well know in the greater Fandom and the Game was not that great! SO taking that game a a premise for a RAID was probably a miss-step. If you consider all of the possibilities inside just the movies for RAID plots, there was never a need to go outside to an obscure game! The Star Wars universe is so dense just from the films, so much potential to have a raid based on movie content that everyone can relate to, as well as characters that are easily identifiable and known! This is why when the Gamechangers start pushing their own agenda (Revan), I cringe! Look at the existing Raids, Pit is Lukes escape from Jaba, this could have been enhanced with a sail-barge portion as part of a mythic RAID. Look at the ATT, this is Anikins escape for Genosis, should have included the Nexus and an arena escape! New content aside, the Sith Raid does not even produce anything the coincides with the content of the game it takes charcters and just lumps them together.
Even on the Dark-side, they could have gone in so many other directions within the confines of the movies. COuld the fall of the knights of Ren been a raid? Could the Destruction of the Death Star been incorporated into a character/Ship Raid? Could the Battle of Endor and the destruction of the second Death Star been made into a raid? COuld any of these proposed RAIDs genera new modes and included ships?
SOmetimes Dev just outsmart themselves, Keep It Simple usually works well!
Jorus
The content is boring, and the RAID itself just Meh!
Only a very small portion of the community can even relate to the KOTOR game, I played it back in the day, but to me it was not very memorable, the characters are not well know in the greater Fandom and the Game was not that great! SO taking that game a a premise for a RAID was probably a miss-step. If you consider all of the possibilities inside just the movies for RAID plots, there was never a need to go outside to an obscure game! The Star Wars universe is so dense just from the films, so much potential to have a raid based on movie content that everyone can relate to, as well as characters that are easily identifiable and known! This is why when the Gamechangers start pushing their own agenda (Revan), I cringe! Look at the existing Raids, Pit is Lukes escape from Jaba, this could have been enhanced with a sail-barge portion as part of a mythic RAID. Look at the ATT, this is Anikins escape for Genosis, should have included the Nexus and an arena escape! New content aside, the Sith Raid does not even produce anything the coincides with the content of the game it takes charcters and just lumps them together.
Even on the Dark-side, they could have gone in so many other directions within the confines of the movies. COuld the fall of the knights of Ren been a raid? Could the Destruction of the Death Star been incorporated into a character/Ship Raid? Could the Battle of Endor and the destruction of the second Death Star been made into a raid? COuld any of these proposed RAIDs genera new modes and included ships?
SOmetimes Dev just outsmart themselves, Keep It Simple usually works well!
Jorus
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