Forum Discussion
7 years ago
"Kyno;c-1536100" wrote:"gordonjones;c-1536082" wrote:"Kyno;c-1536032" wrote:"gordonjones;c-1535715" wrote:"Kyno;c-1473520" wrote:"Actionhunk;c-1473371" wrote:
Well the Arena shard I am in has 10 players in my po and they organize on attacking before p.o.
If am am rank1 30 minutes before p.o. I will be attacked non-stop and not be able to attack even if I spend all my time the last 30 minutes resfreshing and hitting enter.
If I can I'll post a video (not sure if I can record that much on my phone but I will try)
All players in the shard chat coordinate on keeping out of top 20. This specific shard chat has 28+ members.
This is organized to a degree that makes the game rather lame. What is the purpose of an arena if it serves to simply give the same crystal mafia a high crystal reward so they can retain a favorable position and not spend too much money in the game.
Make it equal for all. rotate/shuffle shards every 3 months.
The dev team has stated from a technical standpoint they cannot shuffle shards.
Changing that Shard ID value in the database is super duper hard.
Balancing out shards to not overload PO hours, balance player base on a factor that is similar to date started but not (since thats how its done right now) and not devalue the investments of people who have payed, just to name a few factors, are probably more difficult and would need to be considered when talking about a shard shuffle. the tools to examine this and make educated decisions on the entire player base would also be the tools needed to shuffle shards. its not just about moving people.
Those aren’t technical challenges, those are all design challenges. CG has great technical talent, they could easily solve any technical challenge related to shuffling or balancing arena shards.
The “tools to examine” this already exist. Like Tableau or R.
The tools necessary to do this are technical challenges, but anyway, those are their words not mine. I'm just trying to make sure people have the information out there.
The “technical challenges” answer from CG without more details makes me doubt the truthfulness of that answer. I wish CG would just say “Arena is such an important game component to our highest spenders that we’re hesitant to make any changes.”
It’s a shame as PvP Arena is such a stale feature of the game that has hardly changed.
I wish they would create an semi-regular event that was essentially PvP arena wher they could try out new Arena features (faction bonuses, mixing shards, alternative payout schemes, etc.).
An Arena-like special event like this would allow for testing and feedback of new features for Arena without risking upsetting the playerbase. If you found a feature that was universally loved by playerbase and CG alike, you could incorporate it into main arena.
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