Forum Discussion
6 years ago
Except in this game it *would* be hard. Most games combat is server side, specifically because of stuff like this. However, all combat here is client side. To show us a replay they would have to record every move to pass back and then recreate the animations. Doesn’t sound like much, but it could be a lot of data. Much easier to just pass team comp and some basic stats and then query the data for discrepancies.
all u need is simple text battle log with every action/time/dmg...in many games (like some rpgs or even dota) u can also view things like that ingame
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