Let's just admit it, there are some animations in this game that are really, really slow and also occur a lot. For example, when I first started playing this game I was convinced that the main reason...
A good example of where a double- or triple-attack animation is done right is Rey. You can easily tell when she hits once, twice, or three times, but it all happens as part of a single animation. Why can't this type of thing be applied to other characters?