"Nikoms565;c-1883868" wrote:
Keep reporting. Squeaky wheel gets the grease.
of course that has to be done every time one is spotted (and it works i reported someone by myself a few months ago, took about two weeks until he was gone)
but it would be easier for all if CG could manage to prevent cheating on a technical basis (or at least recognize them faster without needing reportings), e.g. a supervising and prediction system for battles to check after it took place if the numbers could be correct or are out of any possible range (these cheats let you do a huge amount of damage which can never be reached by any legal actions, e.g. you can insta-kill one of the sithraid bosses with one single strike). That would be relatively easy to develop and could automatically detect any cheating manipulation in (client-sided) battles.
The best, of course, would be to have anything server-sided but that would be much too expensive to get it (beside collateral damages like lost connections etc.).
The actual "workaround" with these GP limits has, in my eyes, a lot of collateral damages, too. It punishes fair players more than necessary, only to stop the hack-users from abusing the system.