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5 years ago
"Saada;c-2266959" wrote:"Hortus;c-2266954" wrote:"Sanderzas;c-2266946" wrote:"Miketo28;c-2266944" wrote:
Deployable cooling systems made certain feats much easier. Namely the mark 100 enemies. With DCS you could get 12 to 15 in a single battle. Without, I was lucky to get 4. That seems like an unnecessary grind, imo.
Max crates definitely possible, but the game mode became less about fun and more of a daily chores.
Grievous against galactic republic gets 20+ in a battle. (Maybe you don't have grievous, but then JKR against NS can get easily 5 done)
For me it's 7-8 per JKR vs NS before time runs out. Pretty tedious and stupid grind.
Grievous (and Piett) marks allies, not enemies. If it's even working it's a bug (either in feat description or mechanics).
It just says "inflict marked" and nothing to do with enemies. I think they changed it so there is more than one avenue to complete this feat. So GG definitely works and made short work of the feat.
There are different language versions of client, and it clearly says "enemies" in my game. Honestly I don't care where exactly problem is (mechanic, translation, original dev intentions, etc) - it most certainly not on MY side and it's CG job to give us correct information (and they are very bad at this). I just read the description and try to met conditions. Must I search description on several languages in some side sources and guess which one is correct (as English description can be wrong too)? Hell, we even don't have the ability to switch client language as many other mobile games do.
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