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"Legend91;c-2266734" wrote:
"SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair.."SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair..
There are like 6 data disc stockpiles each sector so before getting into sector 5 you've already encountered 24 stockpiles to pick your discs from. Plenty of them to pick the ones you want to collect (leaders resolve, ruthless swiftness, zealous ambition, offensive buffs, debuff dismantler, ...).
ideally yes..
when the choice is 3 of the same disk and rarity, not so much. Even the path of enemy nodes is different per account. My Conquest path is different from yours and we haven't even brought in the choices each of us make that add another variable. .
The question is how much do they differ.
It's not the same for everyone and harder to directly compare.."SotaDraken;c-2266751" wrote:
"Legend91;c-2266734" wrote:
"SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair.."SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair..
There are like 6 data disc stockpiles each sector so before getting into sector 5 you've already encountered 24 stockpiles to pick your discs from. Plenty of them to pick the ones you want to collect (leaders resolve, ruthless swiftness, zealous ambition, offensive buffs, debuff dismantler, ...).
ideally yes..
when the choice is 3 of the same disk and rarity, not so much. Even the path of enemy nodes is different per account. My Conquest path is different from yours and we haven't even brought in the choices each of us make that add another variable. .
The question is how much do they differ.
It's not the same for everyone and harder to directly compare..
Since next conquest is in 4 days we can track our progress and path/disc choices with screenshots and see how it goes."Legend91;c-2266799" wrote:
"SotaDraken;c-2266751" wrote:
"Legend91;c-2266734" wrote:
"SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair.."SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair..
There are like 6 data disc stockpiles each sector so before getting into sector 5 you've already encountered 24 stockpiles to pick your discs from. Plenty of them to pick the ones you want to collect (leaders resolve, ruthless swiftness, zealous ambition, offensive buffs, debuff dismantler, ...).
ideally yes..
when the choice is 3 of the same disk and rarity, not so much. Even the path of enemy nodes is different per account. My Conquest path is different from yours and we haven't even brought in the choices each of us make that add another variable. .
The question is how much do they differ.
It's not the same for everyone and harder to directly compare..
Since next conquest is in 4 days we can track our progress and path/disc choices with screenshots and see how it goes.
cool! absolutely agree we need more data.."Legend91;c-2266734" wrote:
"SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair..
There are like 6 data disc stockpiles each sector so before getting into sector 5 you've already encountered 24 stockpiles to pick your discs from. Plenty of them to pick the ones you want to collect (leaders resolve, ruthless swiftness, zealous ambition, offensive buffs, debuff dismantler, ...).
Please, tell me more about all these data disk options I had. This wasn't even uncommon for me in this round. In fact I experienced more multiples of one mod on one node in this single conquest than in the entirety of the previous 3."InyakSolomon88;c-2266839" wrote:
"Legend91;c-2266734" wrote:
"SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair..
There are like 6 data disc stockpiles each sector so before getting into sector 5 you've already encountered 24 stockpiles to pick your discs from. Plenty of them to pick the ones you want to collect (leaders resolve, ruthless swiftness, zealous ambition, offensive buffs, debuff dismantler, ...).
Please, tell me more about all these data disk options I had. This wasn't even uncommon for me in this round. In fact I experienced more multiples of one mod on one node in this single conquest than in the entirety of the previous 3.
And on the bottom stockpile there were another 3 amplify agony discs, right?- Did not get it.
Stopped when I stopped having fun.
May or may not get back to it.
Too chore-y "Legend91;c-2266857" wrote:
"InyakSolomon88;c-2266839" wrote:
"Legend91;c-2266734" wrote:
"SotaDraken;c-2266674" wrote:
not everyone gets the same data disks. RNG has been rough for some with the selection.
to compare is not really fair..
There are like 6 data disc stockpiles each sector so before getting into sector 5 you've already encountered 24 stockpiles to pick your discs from. Plenty of them to pick the ones you want to collect (leaders resolve, ruthless swiftness, zealous ambition, offensive buffs, debuff dismantler, ...).
Please, tell me more about all these data disk options I had. This wasn't even uncommon for me in this round. In fact I experienced more multiples of one mod on one node in this single conquest than in the entirety of the previous 3.
And on the bottom stockpile there were another 3 amplify agony discs, right?
bottom section had 2 of the same disk and 1 other one. and the 1 was amplify agony. So many options!!! /s- I’ve been able to max each conquest. It’s a different experience without deployable cooling systems. This round of conquest was a time consuming chore. Not a fan this round.
- Miketo284 years agoSeasoned HotshotDeployable cooling systems made certain feats much easier. Namely the mark 100 enemies. With DCS you could get 12 to 15 in a single battle. Without, I was lucky to get 4. That seems like an unnecessary grind, imo.
Max crates definitely possible, but the game mode became less about fun and more of a daily chores. "Miketo28;c-2266944" wrote:
Deployable cooling systems made certain feats much easier. Namely the mark 100 enemies. With DCS you could get 12 to 15 in a single battle. Without, I was lucky to get 4. That seems like an unnecessary grind, imo.
Max crates definitely possible, but the game mode became less about fun and more of a daily chores.
Grievous against galactic republic gets 20+ in a battle. (Maybe you don't have grievous, but then JKR against NS can get easily 5 done)
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