"Notthatguyfrombefore;c-2431626" wrote:
When the disks change conquest doesn’t become harder, you just can’t use exactly the same approach you did in the previous seasons. Instead, you have to actually think and work out how the new disks should be implemented. It’s not harder, just different.
Yes and no. If they removed some disks that a lot of people used, the idea must be that those disks made it too easy, so removing them makes it "harder". If you already used a different set of disks, then you will not notice the change...which i believe is the gist of the topic above...
I used the disks that make the opp toons "kill themselves" a few conquests ago...they worked, it was not "hard"...but it would look "dumb" after a while...so i DELIBERATELY changed into a different set, that relied on using my actual toons to attack...dumb me.
For some unfathomable reason (to me) the devs decided to remove the disks i used...so i had to "think and work out"...which i did, and the conclusion was to go back to the "enemies kills themselves" tactic. I actually tried to keep using "attack" and some "protection" disks...but some nodes would not allow it...
The reason for the topic was to make sure these disks were missing for everybody...not just my bad luck...That said...is there an official reason for the disk change? (just curious)