Forum Discussion
7 years ago
"catharsis478;c-1535734" wrote:
While SW:GOH is a mobile game, those of us on the forums and in the more intense guilds are gamers. If something is challenging--that's to say difficult in a fun and/or engaging way--we tend to enjoy it. When things seem unfair, or break the mechanics we have come to know and rely on, or is just tuned poorly--pre-loading TM in certain Mythic events; characters that shouldn't be able to ignoring taunt; ridiculous amounts of health that doesn't seem to consider the level of threat represented; stacking tenacity and speed while stealing protection--eventually just feels tedious. By all means, throw difficult content at us, but don't be surprised that we hate it when your idea of difficult is cheesy mechanics that undermine what we have and over-tuning speed/health/protection, etc.
A lot of sense there- good post, thank you.
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