Forum Discussion
8 years ago
"Star_Lord1718;103414" wrote:
Droideka
Dark Side, Droid, Tank, Attacker, Separatist
Power: 8900 Health: 17,000 Speed: 162 Max Damage: 6400
Basic: Twin Blasters
Deal physical damage to target enemy and inflict 2 Damage Over Time for 2 turns. If this attack scores a Critical Hit, inflict another Damage Over Time and Droideka gains Critical Damage Up for 2 turns.
Special: Droideka Assault
Cooldown - 5
Deal Special Damage to all enemies with a 80% chance to inflict Ability Block for 2 turns. Inflict Buff Immunity on the primary target for 1 turn. Call a random Droid Separatist ally to assist dealing 20% less damage.
Unique: Colicoid Design
Droideka starts the battle with Retribution until it is dispelled. In addition, if Droideka has "Deflector Shield Generator," it gains Protection Up (10%) each time it attacks out of turn, if not then it recovers 10% Protection. In addition, Droideka has +25% Critical Chance and +25% Critical Damage.
Unique: Deflector Shield Generator
At the start of each encounter Droideka gains “Deflector Shield Generator" (yellow font). When this ability expires, Droideka gains Taunt for 2 turns and grants each Separatist ally Critical Chance Up for 2 turns.
(Deflector Shield Generator: Droideka gains 100% Protection Up. This buff expires and cannot be regained when Droideka runs out of Protection Up.)
I'll call it. Overpowered as hell. Like the biblical plagues overpowered.
-Too fast. Tanks sacrifice speed for health/prot/tenacity in this game. Few exceptions. Plus, he aint in roller-ball mode. They are slow as slugs on their little tripods with shields deployed - i.e. "Fight mode".
-Basic dealing 3 DOT and giving CD up is a little much for essentially a tank character. This, coupled with free retribution lasting potentially the entire match is over the top. 1 DOT i'd understand, two is pushing it, three is ridiculous.
-Special AOE. This is the one that really bugs me. Dealing AB for 2 turns... to everyone... Oh and lets throw in buff immunity and an assist from a high damage character. You took Boba's AOE AB (which is top tier), doubled it, and added an additional 15k+ damage for assist. Just give him his own bloody holotable while you're at it.
-Unique 1. Potentially permanent retribution = no. Give it a time limit. The wording of the second sentence is confusing. Oh and lets give it CC and CD boost greater than Greedo, Cad Bane, Ig86 and all the others on top of it. I have no issues with him getting prot up for attacking out of turn, makes sense to me.
-Unique 2. This one I like. The one thing I'd point out is that it may be underpowered. If shock/buff immunity can prevent him from gaining taunt then this toon... who was tanky enough to stop jedi in the movies.. can't taunt. Maybe throw in an autocleanse when Deflector Shield Generator runs out, immediately followed by taunt.
Overall this is a broken toon. You wanna make him a very durable delayed auto-taunter with retribution, cool with me. If you also wanna given him unprecedented support capability through AOE, significant damage through a ton of DOT (will immediately be thrown on every Zader team in existence) and incredible CC/CD up then I see a lobotomy in your future.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
77,679 PostsLatest Activity: 6 minutes agoRelated Posts
Recent Discussions
- 6 minutes ago
- 41 minutes ago
- 2 hours ago