"YaeVizsla;c-1869875" wrote:
Still insane.
It's a 33% drop rate. They use a fair die, not a self-correcting die. How far out they announce events has literally nothing to do with what constitutes a meaningful data set.
Some games do use a self-correcting die to make the numbers feel more right, because humans suck at statistics. This game is not one of them, and that is fine.
Would that give you a different probability of an shard drop based on how many you do at a time for instance I have heard people say they do one at a time and avg. A higher drop rate. Is there any truth to that or would Averages no matter which way you did it would be totally random(which makes more sense with the rates not being self correcting)?