Forum Discussion
6 years ago
"keknoby;c-1956412" wrote:
and that's why, again, it should be possible to remove squads in the TW/GA defense slots as long as the defensive phase is on, or maybe the 20 first hours of the defense setting phase, and lock it olny the few last hours to prevent the "last second removal" by accident or fury-move
We just asked about this and unfortunately due to the current architecture of the code, this is not something that can easily be added.
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@Austin9370
No it's a bug. It doesnt seem to be something that can be done intentionally and only happens in rare cases. This connection issue may have spurned a larger than normal occurrence this round.
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