Forum Discussion
6 years ago
"ArthurDent;d-197542" wrote:
I thought I saw somebody else post this a while ago (can't find it now), but it finally hit me today as a great idea and I'm wondering if other people feel similarly.
Grand Arena is all about full roster utilization, including spur-of-the-moment teams you haven't tried before. And using them against defense teams you might not have seen either. It seems reasonable that you'd need more time to think through your moves during each battle. Squad Arena has a 5 minute limit so you can't lock yourself up and prevent other people from attacking you, which doesn't apply here.
Any reason at all why GA battles should be timed? What have I missed?
EDIT: might be stating the obvious, but yes I'm in a tough matchup right now and having an aneurysm trying to plan one attack. I think it's a lost cause, unless one Hail Mary team can knock out a few of them, but I'm dreading the fight because I'll have to think too hard about each move to make it work.
No, because there are times u can use the timeout strategy to ur advantage in both defense and offense. Gk zariss works as a timeout defending team, ipd nuke and timeout works as well when dealing with revan teams to stop jolee from reviving them
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