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- This isn't a "git gud" comment, but seriously if you cant 4/4 the last phases on DS TBs your either under powered, your using your squads incorrectly, or your using the wrong toons in your squads,
I am only 1.4 million GP and have no problem beating any phase 4/4.
Doesn't matter the squad.
Nightmare
Vader lead with thrawn, tarkin, tfp, anyone else.
Veers, Starck, Snow, Shore, Death
There are plenty of options. - Scruminator7 years agoSeasoned NewcomerAgreed with @terascque ... the last stages of DSTB aren’t hard unless you have teams that simply aren’t powered up high enough. My GP is only 1.35 mill and I usually don’t have any trouble whatsoever.
https://swgoh.gg/p/812755916/characters/
What kind of teams are you trying to run if you can’t get through? - Scruminator7 years agoSeasoned NewcomerIf your forum name is the same as your in game name, you should have well over enough...
https://swgoh.gg/p/114945631/characters/ - It's okay for a faction to have a weakness. The lack of healing/cleansing is one of Empire's.
"Salatious_Scrum;c-1644282" wrote:
If your forum name is the same as your in game name, you should have well over enough...
https://swgoh.gg/p/114945631/characters/
The thing is only my Palpatine team scores a win while my other Empire teams get wiped out, believe it or not, they get shut down with tons of debuffs and huge damage, simply because they lack more healers like Shore and cleansers like Thrawn and all the while the rebels constantly heal and dispell themselves.- Hmm you should be able to get the W with your troopers. Mine have no problem with TB and they’re lower gear. Try focusing on one toon, and avoid hitting any toons that counter until death has applied daze. If you really need to you can put in Thrawn as lead or sub in Magma for Snow, but I personally prefer Zeers, Shore, Death, Stark, Snow as they provide the most offense. Stark gets first turn, double buffs everyone for the turn meter push, Zeers masses fire into one enemy, taking him down, then work your way up weakest to strongest from there. They may get the occasional strafing run in and/or daze shoretrooper, but you can regain all that protection with kills. For the super hi-health enemies, slap on deathmark once one of the lower health toons are dead. You should be able to make it to the final stage with full protection/turn meter, then focus your fire on the weakest non-stealthing boss. If you can’t take him down before they all heal like crazy your team may just need more firepower. Which comp are you using?
- Also, you may want to swap your mods around. Your troopers are pretty slow, and should have critical damage triangles (except shore-protection). That might be why you’re not getting enough damage done on the final phase to get the TM train rolling.
"Boov;c-1644487" wrote:
"dimi4a;c-1644463" wrote:
"Salatious_Scrum;c-1644282" wrote:
If your forum name is the same as your in game name, you should have well over enough...
https://swgoh.gg/p/114945631/characters/
The thing is only my Palpatine team scores a win while my other Empire teams get wiped out, believe it or not, they get shut down with tons of debuffs and huge damage, simply because they lack more healers like Shore and cleansers like Thrawn and all the while the rebels constantly heal and dispell themselves.
You can't win with troopers aswell as with your palp team? Somehow i don't buy that. Either you're lying or you don't really know how to use empire toons.
Or maybe they get wiped out, how about that!? Imagine all the Daze and Stun they inflict on my troopers and when you couple that with the Strafing Run it's game over!- So I think that a lot of the people posting that you don’t know how to use them are saying that because they use the same teams and win while you’re losing. Don’t worry about it, it’s a strategy game and sometimes that happens. We all had to learn from our mistakes, too. Maybe try using a couple of the strategies passed down, and see if they help. The main thing we’re passing on though, is that it can be done, without extra healers/cleansers.
On a side note, if you’re getting stunned and wiped with daze/strafing rum, healers and cleansers wouldn’t help a lot because they’d get killed before they are very effective. 80% of everyone’s health is way too much for even the best healers. "Boov;c-1644492" wrote:
"dimi4a;c-1644489" wrote:
"Boov;c-1644487" wrote:
"dimi4a;c-1644463" wrote:
"Salatious_Scrum;c-1644282" wrote:
If your forum name is the same as your in game name, you should have well over enough...
https://swgoh.gg/p/114945631/characters/
The thing is only my Palpatine team scores a win while my other Empire teams get wiped out, believe it or not, they get shut down with tons of debuffs and huge damage, simply because they lack more healers like Shore and cleansers like Thrawn and all the while the rebels constantly heal and dispell themselves.
You can't win with troopers aswell as with your palp team? Somehow i don't buy that. Either you're lying or you don't really know how to use empire toons.
Or maybe they get wiped out, how about that!?
how about that? i would call that a direct result of not really knowing what you're doing...
And i would call that a direct result of Imperial Troopers lacking dispell to counter the ton of Rebel debuffs that simply shut them down! Is that so hard for you to realise?
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