Era of Spice Concept
Era of Spice
Ep1: Marg Krim, Sgt. Fife
Ep2: Pyle Soldier, Telv Rejak
Ep3: Quay Tolsite, Pyle Sentinel
Legendary Event (Illustrious Imperator) Reqs R5 or G12: Lom Pyke
Marg Krim
Dark Side Support Leader Pyke Scoundrel Smuggler Mercenary
Basic: Pay Your Debt
Call target ally to assist and dispel buffs on target enemy. All dazed enemies become stunned for 2 turns, which can’t be prevented. If target ally was a non-leader Pyke, they gain a stack of spice, and attack twice. If the enemy had Debt, they are inflicted with Fear for one turn.
Special 1: Very Unfortunate (CD 2)
Inflict Bribe on target enemy and give all allies 2 stacks of spice, offense up, and counter chance up for 2 turns.
If they enemy leader is not Pyke, give target enemy 5 stacks of spice and inflict a stack of Debt.
Special 2: Where is my Spice? (CD 4)
All non-leader Mercenary allies attack all enemies with Debt. If all allies were Pykes, inflict another stack of Debt on enemies that have it, and inflict a stack on a random enemy that doesn’t have it but has at least 5 stack of Spice.
Leader: Die. Slowly.
Mercenary allies inflict a stack of Damage over Time whenever they use an ability, doubled for Pyke allies, and enemies with 10+ stacks of Spice are inflicted with Speed Down for 3 turns every 5 turns.
Unique: Pyke Syndicate - Marg Krim
Whenever an ally attacks out of turn, Marg Krim and the ally gain a stack of Spice. Marg Krim gains 5% whenever a unit with Spice attacks. Every time Marg Krim uses an ability, he inflicts Stagger on all enemies with 25+ stacks of Spice for one turn, which can’t be resisted or dispelled.
Sergeant Fife
Dark Side Tank Pyke Mercenary Scoundrel Smuggler
Basic: Enforcer
Deal damage twice and inflict Speed Down. Dazed, Bribed, and Addicted enemies lose 50% Turn Meter, and grant ally leader and Marg Krim Stealth for one turn.
Special 1: Golden Reward (CD 5)
Inflict a stack of Debt on target enemy for each enemy with Spice. Gain 5 stacks of spice, Health Steal Up, Taunt, and Frenzy for 2 turns. Cleanse all debuffs from Mercenary allies, and Fife and a random Pyke ally gain a stack of Bonus Protection for each of Fife’s Relic Amplifier levels.
Special 2: Torture You (CD 6)
Summon a Pyke Torture Droid if there is a slot available and inflict Shocked on all enemies for 1 turn. If there is a Pyke Torture Droid present, they gain 100% Turn Meter and Taunt for 2 turns. All Pykes gain Foresight for 1 turn.
Unique 1: Majordomo
Sergeant Fife assists whenever the ally leader uses an ability. Whenever Fife takes damage from an enemy, he removes 5% Turn Meter from that enemy. If an enemy resists Turn Meter removal, they are inflicted with ability block for 1 turn.
Unique 2: Pyke Syndicate - Sergeant Fife
Whenever a Tortured enemy takes damage, Sergeant Fife gains a stack of Spice. Whenever Turn Meter is removed from Addicted enemies, they are inflicted with Blind and Evasion Down.
Unique 3: Pyke Torture Droid
Dark Side Tank Pyke Droid Scoundrel Mercenary Smuggler
Basic: Inflict Pain
Deal damage and Shock and Stun target enemy. If the enemy is Tortured, inflict Burning for 3 turns and a stack of Bleed. Deal additional damage for each stack of Debt target enemy has.
Special: Pain and Suffering (CD 8)
Deal massive damage and inflict Torture for a turn for each stack of Spice they have and Taunt for 3 turns.
Unique 1: Insult to Injury
Whenever an ally misses an attack, this units cooldowns are reduced by 1. This unit cannot be given Spice.
Unique 2: Summoned
(The normal summoned unit thing)
Pyke Soldier
Dark Side Attacker Pyke Mercenary Scoundrel Smuggler
Basic: CC-420
Deal damage to target enemy and inflict defense down. If all allies are Pyke, gain Evasion Up, deal damage a second time, and inflict a stack of Expose.
Special 1: A Bit of Spice
Pyke Soldier gains a stack of Spice for each enemy with Debt and each Pyke ally. He and target ally reborn 50% Health. All enemies are inflicted with a stack of Spice.
Special 2: Electrowhip (CD 4)
Deal damage to all enemies and inflict Shocked. All enemies with Speed Down or Evasion Down are Stunned. For each enemy with at least 1 stack of Debt, Pyke Soldier gains 10% Turn Meter. If an enemy has 5 or more stacks of Debt, inflict Blind and set that enemies cooldowns to max.
Unique 1: High Hopes
When Pyke Soldier reaches 100 stacks of Spice, all of his abilities do an instance of true damage to all enemies, and he gets 350% Crit chance but is reduced to 90% accuracy. He gains and inflicts a stack of Spice whenever he uses and ability and becomes Dazed for the rest of the encounter, which can’t be dispelled.
Unique 2: Pyke Syndicate: Soldier
All allies gain 5 stacks of Spice for each of Pyke Soldier’s Relic Amplifier levels. Whenever a Pyke ally reaches 250 stacks of Spice, they become immune to the effects of Ability Block, Shock, Buff Immunity, Stun, and Daze. When Pyke Soldier reaches 250 stacks of Spice, he gains Numb for the rest of the encounter, which can’t be dispelled. Pyke Soldier gains a stack of Spice for each of his other buffs and debuffs at the start of each of his turns.
Telv Rajak (the Pyke from the Bad Batch, fake name)
Dark Side Attacker Mercenary Pyke Scoundrel Smuggler
Basic: Out of Your Depth
Damage target enemy with an 80% chance to inflict doubt if all allies are Mercenary, increased to 90% if all allies are Pykes. If the enemy had Doubt already, inflict Captive for one turn.
Special 1: Kill Them All (CD 3)
Deal damage to all enemies, then dispel all debuffs from all allies and call all Pyke allies to assist. Inflict Evasion Down for 3 turns on all enemies and all allies recover 1% health and protection for each stack of Spice on the enemy team.
Special 2: No Bad Deals (CD 6)
Deal massive damage and inflict Bleed for the rest of the encounter, plus another stack for every 5 stacks of Spice on the enemy, and 1 for each of this unit’s Relic Amplifier level, which can’t be dispelled.
Unique 1: What Pain Truly Feels Like
Whenever a Pyke damages an enemy with Debt, that enemy is inflicted with a stack of Expose for each stack of Debt. Enemies with Bleed have -1% Accuracy per stack.
Unique 2: Pyke Syndicate - Telv Rajak
Rajak gains a stack of Spice for every debuff an enemy cleanses themself of. Enemies with Fear and Doubt cannot recover health while Telv Rajak is active and has at least 25 stacks of Spice. When he reaches 100 spice stacks, Telv Rajak gains the granted ability Not a Negotiation for the rest of the encounter.
Not a Negotiation (CD 3)
Dispel all buffs from all enemies and inflict Doubt on all enemies with Debt for 2 turns. Remove 55% turn meter from all Addicted enemies and inflict Stagger on them for 2 turns. All Mercenary allies gain Advantage and 30% Turn Meter.
Quay Tolsite
Dark Side Support Scoundrel Pyke Smuggler
Basic: Pain and Profit
Deal damage and inflict non droid enemies with blind for one turn.
Special: Greed (CD 3)
Steal 5 stacks of Spice from all enemies and allies, and erase all Soldier of Fortune from non-leader allies. For each stack of Spice stolen and each stack of Soldier of Forture dispelled, Quay and Pyke Sentinel recover 2% Health.
Leader: Slaver
All non-droid allies gain the status effect Enslaved for the rest of the encounter. When Quay Tolsite is defeated, all allies with Enslaved lose it and gain Freedom instead.
Unique: Pyke Syndicate: Quay Tolsite
Whenever a non-Pyke ally assists, Quay and that ally gain a stack of spice. Whenever any ally dies, Quay gains all their buffs and Spice. When Quay reaches 50 stacks of Spice, he gains the granted ability Fresh Air for the rest of the encounter. If Pyke Sentinel is an ally, they gains the Pyke tag for the rest of the battle.
Fresh Air (CD 8)
Ally llies gain Foresight, have debuffs dispelled, and are healed 1% for each stack of Spice Quay Tolsite has. All ally cooldowns are reduced by 3, and Pyke Sentinel taunts for 3 turns. If the Pyke Sentienel was an ally at the start of the battle but defeated, revive him with 50% health and 60% protection.
Pyke Sentinel
Dark Side Tank Droid Scoundrel Mercenary
Basic: Kessel Guard
Deal damage twice. If Quay Tolsite is the leader, he gains Advantage and Foresight, and deal damage a third time.
Special: Slave Watch
Deal damage to all enemies. All Slaved allies gain Speed Up and Offense Up, but lose 5% health. Pyke Sentinel taunts for 2 turns.
Unique 1: Hired Hand
If Quay Tolsite is the only Pyke ally, Pyke Sentinel assists him and gives him a stack of Spice whenever he attacks. Pyke Sentinel cannot gain Spice.
Unique 2: Soldier of Fortune - Pyke Sentinel
Whenever a Slaved ally takes damage, this unit gains 5 stacks of Soldier of Fortune. Whenever a Pyke ally takes damage, they lose 5 stacks of Soldier of Fortune. This unit gains 1% defense and offense for each Stack of Soldier of Fortune. He starts the battle with 10 stacks of Soldier of Fortune per Relic Amplifier if the leader is Quay Tolsite.
Legendary Unit
Lom Pyke
Dark Side Attacker Pyke Scoundrel Mercenary Smuggler
Basic: No Business Left
Deal damage three times and call a random Pyke ally to assist. If all allies are Pyke, deal true damage once to all enemies. Inflict a stack of Spice and and a stack of Debt on target enemy.
Special 1: To Friendship! (CD 2)
Inflict Bribe on target enemy. All enemies with more than 10 stacks of Spice gain Addict for 3 turns, if they have 30 or more stacks, for the rest of the encounter, which can’t be dispelled or prevented. All Allie’s recover 20% health and all enemies with Addict are inflicted with Blind for 1 turn. Gain 5% Turn Meter for each Pyke ally and each Galactic Republic, Rebel, Resistance, Separatist, Empire, and First Order enemy. All allies gain 5 stacks of spice, and all enemies are inflicted with 2.
Special 2: Now Is the Time (CD 4)
Call all Pyke allies to assist and deal damage 3 times. Inflict Speed Down and Expose on all enemies with Bribe. Attack 3 more times dealing 50% less damage, calling allies to assist, if the target was Sith or Jedi. If the target was a Separatist Sith, defeat them instantly. Inflict ability block for 1 turn.
Special 3: We Have No Quarrel (CD 7)
All enemies lose 50% Turn Meter and all allies gain 10% Turn Meter. Inflict Buff and Healing Immunity for 4 turns. Dispel all buffs on enemies. All Tanks gain Taunt for 1 turn and Damage Immunity for 2 turn. All allies and enemies gain 5 stacks of Spice.
Leader: Spice Lord
Ally Pykes have 150% health steal, +20% max health, +50% counter chance, and +15 speed. Allies are immune to the negative effects of Spice, and gain +1% offense and defense for each stack. Whenever Lom Pyke uses To Friendship, grant Numb to a random ally that doesn’t have it. Whenever a Pyke ally gains a stack Spice from the effects of a Pyke Syndicate unique ability, all other Pykes gains a stack of Spice. Enemies with more than 20 stacks of Spiceare immediately inflicted with a stack of debt at the start of each of Lom Pyke’s turns
Unique 1: Insurance
Whenever a Pyke is damaged, there is a 80% chance 25% of that damage will reflect onto the damage dealer. If an enemy kills a Pyke, they are Stunned for one turn. If an ability used on a Pyke is an Instakill, that unit is immediately killed and cannot be revived.
Unique 2: Pyke Syndicate - Lom Pyke
Whenever an ally or enemy gains bonus turn meter or loses turn meter, Lom Pyke gains a stack of Spice. Enemies that resist Turn Meter removal have a 20% chance to become Stunned.
New Effects
Spice: -1% Tenacity, -1% max health (only reduces up to 50%). Pykes heal 1% health at the start of their turn for each stack (can’t be dispelled)
Bribe: Can’t damage enemy leader
Numb: Immune to TM reduction, DoT effects, fear, doubt, and stun
Debt: -5 speed per stack, gains ability Paying Debts (can’t be dispelled)
Paying Debts: Dispel all buffs and all stacks of Debt and give 5 stacks of Spice to all Pyke enemies
Addict: Consume 3 spice every turn, takes damage whenever runs out of spice or gains it, dispels buffs from self at beginning of each turn and turns them into Spice