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porcupinegod's avatar
porcupinegod
New Scout
2 years ago

Evolving Conquest Difficulty

Hey,

I wanted to provide an alternative solution to balance out CG's need to generate harder content to drive revenue, and player's ability to engage in conquest to advance their accounts towards newer content

Instead of making Normal and Hard more difficult, why not just create "Hardcore" mode?
Roll back some of the difficulty changes and insane feat requirements from normal and hard.

There's plenty of folks with low gp (<4M) accounts who want to work on older conquest characters that may be in proving grounds, put those in the current normal and hard mode, and put your new characters into hardcore

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