I've Noticed that myself as well as most people in my guild have quite a very large excess in Sim Tickets, Low-Level Ability Mats, Low Level Gear etc. Gear wise, this isn't a major problem for lowe...
Sim tickets are deeply ingrained in the code, to the point where they are difficult to remove, so the solution was arbitrary overabundance. They are not a currency. They are effectively not a game mechanic once you unlock the fleet arena.
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