Forum Discussion
7 years ago
Don't forgeht the new capital ship:
Death Star (Orbital Battle Station)
Abilities:
Turbolaser Batteries x 15.000 : Deal physical damage to all enemies triple.
Tractor Beam: Stun all enemies for 1 turn and Expose them for 2 turns.
Planetary Shields: All allies recover 48% protection and gain Critical Hit Immunity for 2 turns.
Super Blaster 920 laser cannon: Deal physical damage to target enemy and inflict Target Lock for 2 turns.
MK I Superlaser - 7 turn cooldown: Destroy all oppenent ships (capital ship included), regardless of their health and win the round. This ability starts on cooldown.
And yeeees this was a joke.
Death Star (Orbital Battle Station)
Abilities:
Turbolaser Batteries x 15.000 : Deal physical damage to all enemies triple.
Tractor Beam: Stun all enemies for 1 turn and Expose them for 2 turns.
Planetary Shields: All allies recover 48% protection and gain Critical Hit Immunity for 2 turns.
Super Blaster 920 laser cannon: Deal physical damage to target enemy and inflict Target Lock for 2 turns.
MK I Superlaser - 7 turn cooldown: Destroy all oppenent ships (capital ship included), regardless of their health and win the round. This ability starts on cooldown.
And yeeees this was a joke.
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